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authorHomer Horwitz2008-09-13 18:42:09 +0000
committerHomer Horwitz2008-09-13 18:42:09 +0000
commitae9e4e8144c5f787d71eafe2e0470887f36e3566 (patch)
tree249cefab9705639c83c469969a60d49a1dcc0a66 /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
parentRemove the cruft of accessing a private member of another module's class (diff)
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Update avatar-position while avatar is sitting and the prim is moved (#2159).
I decided to make ParentPosition a public property in ScenePresence, because that's exactly what happens (the parent position changes on prim move).
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