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authorTedd Hansen2008-02-01 23:36:36 +0000
committerTedd Hansen2008-02-01 23:36:36 +0000
commitd02a90823f2873f1b4de63062e3909d03a5a91fa (patch)
treecb0d8f79fd36bec98bbac39c1185ee40c75e7c6d /OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
parentSCRIPT SUPPORT IS STILL BROKEN. (diff)
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SCRIPTING STILL BROKEN
Added comments and regions, restructured code Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG All modules should now refresh their configuration runtime Made all logging in ScriptEngine.Common get script name from actual engine Renamed LSLLongCmdHandler to AsyncLSLCommandManager Added auto-recover with 5 sec throttle for new MaintenanceThread
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
index dd46fa4..96a7dae 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.ScriptEngine.Common
112 { 112 {
113 m_LSL_Functions = LSL_Functions; 113 m_LSL_Functions = LSL_Functions;
114 114
115 //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called."); 115 //MainLog.Instance.Notice(ScriptEngineName, "LSL_BaseClass.Start() called.");
116 116
117 // Get this AppDomain's settings and display some of them. 117 // Get this AppDomain's settings and display some of them.
118 AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation; 118 AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;