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authoralondria2008-01-31 06:59:48 +0000
committeralondria2008-01-31 06:59:48 +0000
commit62ae3c9bf58ec5e1d9d1e2ce125f662f1994b41f (patch)
tree2942655d37bea6d64d2c79af56a0322d771c4a6f /OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
parent* Add asset/texture cache statistics to region server console (diff)
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Hit a dead end with llParticleSystem (libsecondlife issues) so no functionality added yet, but did not want to loose work.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
index bd64ee0..7073830 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
@@ -1322,7 +1322,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1322 // 1322 //
1323 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs 1323 // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
1324 // 1324 //
1325 public void llParticleSystem(List<Object> rules) 1325 public void llParticleSystem(LSL_Types.list rules)
1326 { 1326 {
1327 m_LSL_Functions.llParticleSystem(rules); 1327 m_LSL_Functions.llParticleSystem(rules);
1328 } 1328 }