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author | Adam Frisby | 2008-04-21 07:09:17 +0000 |
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committer | Adam Frisby | 2008-04-21 07:09:17 +0000 |
commit | fef3b3689492dea63693c964bcdbec9f5137eb5e (patch) | |
tree | 7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/ScriptEngine/Common/Executor.cs | |
parent | * Terrain Module code has been reformatted to comply with guidelines. (diff) | |
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/Executor.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/Executor.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/Executor.cs b/OpenSim/Region/ScriptEngine/Common/Executor.cs index 45f7355..8e0d6f1 100644 --- a/OpenSim/Region/ScriptEngine/Common/Executor.cs +++ b/OpenSim/Region/ScriptEngine/Common/Executor.cs | |||
@@ -28,7 +28,6 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Runtime.Remoting.Lifetime; | ||
32 | 31 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common | 32 | namespace OpenSim.Region.ScriptEngine.Common |
34 | { | 33 | { |