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authorSean Dague2008-03-17 15:11:36 +0000
committerSean Dague2008-03-17 15:11:36 +0000
commitdba37a8722a375c77a31efa03c12c146126898d3 (patch)
tree89715aa67c3ba97d33ae1f5e50d31dbb952ce03b /OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
parent* Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob... (diff)
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From: Alan M Webb <awebb@vnet.ibm.com>
Here's a diff of the changes I have made in support of the following LSL script functions. llSetScriptState llGetScriptState llCSV2List llListRandomize llList2ListStrided llListFindList llResetOtherScript llGetScriptName It was necessary to modify ExecutorBase in support of the ScriptState implementations. I also modified SceneObjectPart and SceneObjectPart.Inventory to corrects a quoting mismatch in the commentary that through off live parsing of the files. I also simplified the State definition at the start of BuiltinCommands.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index 957f55c..9e30958 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -2310,9 +2310,9 @@ namespace OpenSim.Region.ScriptEngine.Common
2310 public const double DEG_TO_RAD = 0.01745329238f; 2310 public const double DEG_TO_RAD = 0.01745329238f;
2311 public const double RAD_TO_DEG = 57.29578f; 2311 public const double RAD_TO_DEG = 57.29578f;
2312 public const double SQRT2 = 1.414213538f; 2312 public const double SQRT2 = 1.414213538f;
2313 public const int STRING_TRIM_HEAD = 1; 2313 public const int STRING_TRIM_HEAD = 1;
2314 public const int STRING_TRIM_TAIL = 2; 2314 public const int STRING_TRIM_TAIL = 2;
2315 public const int STRING_TRIM = 3; 2315 public const int STRING_TRIM = 3;
2316 public const int LIST_STAT_RANGE = 0; 2316 public const int LIST_STAT_RANGE = 0;
2317 public const int LIST_STAT_MIN = 1; 2317 public const int LIST_STAT_MIN = 1;
2318 public const int LIST_STAT_MAX = 2; 2318 public const int LIST_STAT_MAX = 2;
@@ -2333,6 +2333,9 @@ namespace OpenSim.Region.ScriptEngine.Common
2333 public const int PARCEL_COUNT_SELECTED = 4; 2333 public const int PARCEL_COUNT_SELECTED = 4;
2334 public const int PARCEL_COUNT_TEMP = 5; 2334 public const int PARCEL_COUNT_TEMP = 5;
2335 2335
2336 public const int DEBUG_CHANNEL = 0x7FFFFFFF;
2337 public const int PUBLIC_CHANNEL = 0x00000000;
2338
2336 // Can not be public const? 2339 // Can not be public const?
2337 public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); 2340 public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
2338 public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); 2341 public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);