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authorTeravus Ovares2008-05-05 00:03:30 +0000
committerTeravus Ovares2008-05-05 00:03:30 +0000
commit1130c3067cb1d54c5a96ace2bc3f2519cf3916c1 (patch)
tree7d714dc93a76a1cdcdd65035558039633db87a1e /OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
parent* Implemented DIE_AT_EDGE and Temporary objects don't save to the database. (diff)
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* A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
* Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index f7cd697..49ddd3f 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -697,9 +697,9 @@ namespace OpenSim.Region.ScriptEngine.Common
697 m_LSL_Functions.llMakeFire(); 697 m_LSL_Functions.llMakeFire();
698 } 698 }
699 699
700 public void llRezObject(string inventory, vector pos, rotation rot, int param) 700 public void llRezObject(string inventory, vector pos, vector vel, rotation rot, int param)
701 { 701 {
702 m_LSL_Functions.llRezObject(inventory, pos, rot, param); 702 m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
703 } 703 }
704 704
705 public void llLookAt(vector target, double strength, double damping) 705 public void llLookAt(vector target, double strength, double damping)