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author | Melanie Thielker | 2009-07-10 20:46:16 +0000 |
---|---|---|
committer | Melanie Thielker | 2009-07-10 20:46:16 +0000 |
commit | ec1a5d89336570d1cbef64607160bd8ab1a55fb6 (patch) | |
tree | fb6995d36b431e7e65c8f46bb7f3c00fba12fd2b /OpenSim/Region/ReplaceableModules | |
parent | Committing the interface change and the addition to the modules to get (diff) | |
download | opensim-SC_OLD-ec1a5d89336570d1cbef64607160bd8ab1a55fb6.zip opensim-SC_OLD-ec1a5d89336570d1cbef64607160bd8ab1a55fb6.tar.gz opensim-SC_OLD-ec1a5d89336570d1cbef64607160bd8ab1a55fb6.tar.bz2 opensim-SC_OLD-ec1a5d89336570d1cbef64607160bd8ab1a55fb6.tar.xz |
Some module reshuffling, no user functionality yet
Diffstat (limited to 'OpenSim/Region/ReplaceableModules')
-rw-r--r-- | OpenSim/Region/ReplaceableModules/MoneyModule/Resources/MoneyModulePlugin.addin.xml | 8 | ||||
-rw-r--r-- | OpenSim/Region/ReplaceableModules/MoneyModule/SampleMoneyModule.cs | 850 |
2 files changed, 0 insertions, 858 deletions
diff --git a/OpenSim/Region/ReplaceableModules/MoneyModule/Resources/MoneyModulePlugin.addin.xml b/OpenSim/Region/ReplaceableModules/MoneyModule/Resources/MoneyModulePlugin.addin.xml deleted file mode 100644 index a25f297..0000000 --- a/OpenSim/Region/ReplaceableModules/MoneyModule/Resources/MoneyModulePlugin.addin.xml +++ /dev/null | |||
@@ -1,8 +0,0 @@ | |||
1 | <Addin id="OpenSim.Region.ReplaceableModules.MoneyModule" version="0.2"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.Region.ReplaceableModules.MoneyModule.dll"/> | ||
4 | </Runtime> | ||
5 | <Dependencies> | ||
6 | <Addin id="OpenSim" version="0.5" /> | ||
7 | </Dependencies> | ||
8 | </Addin> \ No newline at end of file | ||
diff --git a/OpenSim/Region/ReplaceableModules/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/ReplaceableModules/MoneyModule/SampleMoneyModule.cs deleted file mode 100644 index c4fd4bc..0000000 --- a/OpenSim/Region/ReplaceableModules/MoneyModule/SampleMoneyModule.cs +++ /dev/null | |||
@@ -1,850 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using Nwc.XmlRpc; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications.Cache; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using OpenSim.Region.Framework.Interfaces; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | |||
43 | namespace OpenSim.Region.ReplaceableModules.MoneyModule | ||
44 | { | ||
45 | /// <summary> | ||
46 | /// This is only the functionality required to make the functionality associated with money work | ||
47 | /// (such as land transfers). There is no money code here! Use FORGE as an example for money code. | ||
48 | /// Demo Economy/Money Module. This is a purposely crippled module! | ||
49 | /// // To land transfer you need to add: | ||
50 | /// -helperuri <ADDRESS TO THIS SERVER> | ||
51 | /// to the command line parameters you use to start up your client | ||
52 | /// This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
53 | /// | ||
54 | /// </summary> | ||
55 | public class SampleMoneyModule : IMoneyModule, IRegionModule | ||
56 | { | ||
57 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
58 | |||
59 | /// <summary> | ||
60 | /// Where Stipends come from and Fees go to. | ||
61 | /// </summary> | ||
62 | // private UUID EconomyBaseAccount = UUID.Zero; | ||
63 | |||
64 | private float EnergyEfficiency = 0f; | ||
65 | private bool gridmode = false; | ||
66 | // private ObjectPaid handerOnObjectPaid; | ||
67 | private bool m_enabled = true; | ||
68 | private bool m_sellEnabled = false; | ||
69 | |||
70 | private IConfigSource m_gConfig; | ||
71 | |||
72 | |||
73 | |||
74 | /// <summary> | ||
75 | /// Region UUIDS indexed by AgentID | ||
76 | /// </summary> | ||
77 | |||
78 | /// <summary> | ||
79 | /// Scenes by Region Handle | ||
80 | /// </summary> | ||
81 | private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>(); | ||
82 | |||
83 | // private int m_stipend = 1000; | ||
84 | |||
85 | private int ObjectCapacity = 45000; | ||
86 | private int ObjectCount = 0; | ||
87 | private int PriceEnergyUnit = 0; | ||
88 | private int PriceGroupCreate = 0; | ||
89 | private int PriceObjectClaim = 0; | ||
90 | private float PriceObjectRent = 0f; | ||
91 | private float PriceObjectScaleFactor = 0f; | ||
92 | private int PriceParcelClaim = 0; | ||
93 | private float PriceParcelClaimFactor = 0f; | ||
94 | private int PriceParcelRent = 0; | ||
95 | private int PricePublicObjectDecay = 0; | ||
96 | private int PricePublicObjectDelete = 0; | ||
97 | private int PriceRentLight = 0; | ||
98 | private int PriceUpload = 0; | ||
99 | private int TeleportMinPrice = 0; | ||
100 | |||
101 | private float TeleportPriceExponent = 0f; | ||
102 | |||
103 | |||
104 | #region IMoneyModule Members | ||
105 | |||
106 | public event ObjectPaid OnObjectPaid; | ||
107 | |||
108 | /// <summary> | ||
109 | /// Startup | ||
110 | /// </summary> | ||
111 | /// <param name="scene"></param> | ||
112 | /// <param name="config"></param> | ||
113 | public void Initialise(Scene scene, IConfigSource config) | ||
114 | { | ||
115 | m_gConfig = config; | ||
116 | |||
117 | IConfig startupConfig = m_gConfig.Configs["Startup"]; | ||
118 | IConfig economyConfig = m_gConfig.Configs["Economy"]; | ||
119 | |||
120 | |||
121 | ReadConfigAndPopulate(scene, startupConfig, "Startup"); | ||
122 | ReadConfigAndPopulate(scene, economyConfig, "Economy"); | ||
123 | |||
124 | if (m_enabled) | ||
125 | { | ||
126 | scene.RegisterModuleInterface<IMoneyModule>(this); | ||
127 | IHttpServer httpServer = MainServer.Instance; | ||
128 | |||
129 | lock (m_scenel) | ||
130 | { | ||
131 | if (m_scenel.Count == 0) | ||
132 | { | ||
133 | // XMLRPCHandler = scene; | ||
134 | |||
135 | // To use the following you need to add: | ||
136 | // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER> | ||
137 | // to the command line parameters you use to start up your client | ||
138 | // This commonly looks like -helperuri http://127.0.0.1:9000/ | ||
139 | |||
140 | |||
141 | // Local Server.. enables functionality only. | ||
142 | httpServer.AddXmlRPCHandler("getCurrencyQuote", quote_func); | ||
143 | httpServer.AddXmlRPCHandler("buyCurrency", buy_func); | ||
144 | httpServer.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func); | ||
145 | httpServer.AddXmlRPCHandler("buyLandPrep", landBuy_func); | ||
146 | |||
147 | } | ||
148 | |||
149 | if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle)) | ||
150 | { | ||
151 | m_scenel[scene.RegionInfo.RegionHandle] = scene; | ||
152 | } | ||
153 | else | ||
154 | { | ||
155 | m_scenel.Add(scene.RegionInfo.RegionHandle, scene); | ||
156 | } | ||
157 | } | ||
158 | |||
159 | scene.EventManager.OnNewClient += OnNewClient; | ||
160 | scene.EventManager.OnMoneyTransfer += MoneyTransferAction; | ||
161 | scene.EventManager.OnClientClosed += ClientClosed; | ||
162 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
163 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
164 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
165 | scene.EventManager.OnValidateLandBuy += ValidateLandBuy; | ||
166 | scene.EventManager.OnLandBuy += processLandBuy; | ||
167 | } | ||
168 | } | ||
169 | |||
170 | // Please do not refactor these to be just one method | ||
171 | // Existing implementations need the distinction | ||
172 | // | ||
173 | public void ApplyUploadCharge(UUID agentID) | ||
174 | { | ||
175 | } | ||
176 | |||
177 | public void ApplyGroupCreationCharge(UUID agentID) | ||
178 | { | ||
179 | } | ||
180 | |||
181 | public void ApplyCharge(UUID agentID, int amount, string text) | ||
182 | { | ||
183 | } | ||
184 | |||
185 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) | ||
186 | { | ||
187 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); | ||
188 | |||
189 | bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description); | ||
190 | |||
191 | |||
192 | BalanceUpdate(fromID, toID, give_result, description); | ||
193 | |||
194 | return give_result; | ||
195 | } | ||
196 | |||
197 | public void PostInitialise() | ||
198 | { | ||
199 | } | ||
200 | |||
201 | public void Close() | ||
202 | { | ||
203 | } | ||
204 | |||
205 | public string Name | ||
206 | { | ||
207 | get { return "BetaGridLikeMoneyModule"; } | ||
208 | } | ||
209 | |||
210 | public bool IsSharedModule | ||
211 | { | ||
212 | get { return true; } | ||
213 | } | ||
214 | |||
215 | #endregion | ||
216 | |||
217 | /// <summary> | ||
218 | /// Parse Configuration | ||
219 | /// </summary> | ||
220 | /// <param name="scene"></param> | ||
221 | /// <param name="startupConfig"></param> | ||
222 | /// <param name="config"></param> | ||
223 | private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config) | ||
224 | { | ||
225 | if (config == "Startup" && startupConfig != null) | ||
226 | { | ||
227 | gridmode = startupConfig.GetBoolean("gridmode", false); | ||
228 | m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule"); | ||
229 | } | ||
230 | |||
231 | if (config == "Economy" && startupConfig != null) | ||
232 | { | ||
233 | ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000); | ||
234 | PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); | ||
235 | PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); | ||
236 | PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); | ||
237 | PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4); | ||
238 | PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1); | ||
239 | PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f); | ||
240 | PriceUpload = startupConfig.GetInt("PriceUpload", 0); | ||
241 | PriceRentLight = startupConfig.GetInt("PriceRentLight", 5); | ||
242 | TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2); | ||
243 | TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f); | ||
244 | EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1); | ||
245 | PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1); | ||
246 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); | ||
247 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); | ||
248 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); | ||
249 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); | ||
250 | } | ||
251 | |||
252 | // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. | ||
253 | scene.SetObjectCapacity(ObjectCapacity); | ||
254 | } | ||
255 | |||
256 | public EconomyData GetEconomyData() | ||
257 | { | ||
258 | EconomyData edata = new EconomyData(); | ||
259 | edata.ObjectCapacity = ObjectCapacity; | ||
260 | edata.ObjectCount = ObjectCount; | ||
261 | edata.PriceEnergyUnit = PriceEnergyUnit; | ||
262 | edata.PriceGroupCreate = PriceGroupCreate; | ||
263 | edata.PriceObjectClaim = PriceObjectClaim; | ||
264 | edata.PriceObjectRent = PriceObjectRent; | ||
265 | edata.PriceObjectScaleFactor = PriceObjectScaleFactor; | ||
266 | edata.PriceParcelClaim = PriceParcelClaim; | ||
267 | edata.PriceParcelClaimFactor = PriceParcelClaimFactor; | ||
268 | edata.PriceParcelRent = PriceParcelRent; | ||
269 | edata.PricePublicObjectDecay = PricePublicObjectDecay; | ||
270 | edata.PricePublicObjectDelete = PricePublicObjectDelete; | ||
271 | edata.PriceRentLight = PriceRentLight; | ||
272 | edata.PriceUpload = PriceUpload; | ||
273 | edata.TeleportMinPrice = TeleportMinPrice; | ||
274 | return edata; | ||
275 | } | ||
276 | |||
277 | private void GetClientFunds(IClientAPI client) | ||
278 | { | ||
279 | // Here we check if we're in grid mode | ||
280 | // I imagine that the 'check balance' | ||
281 | // function for the client should be here or shortly after | ||
282 | |||
283 | if (gridmode) | ||
284 | { | ||
285 | CheckExistAndRefreshFunds(client.AgentId); | ||
286 | } | ||
287 | else | ||
288 | { | ||
289 | CheckExistAndRefreshFunds(client.AgentId); | ||
290 | } | ||
291 | |||
292 | } | ||
293 | |||
294 | /// <summary> | ||
295 | /// New Client Event Handler | ||
296 | /// </summary> | ||
297 | /// <param name="client"></param> | ||
298 | private void OnNewClient(IClientAPI client) | ||
299 | { | ||
300 | GetClientFunds(client); | ||
301 | |||
302 | // Subscribe to Money messages | ||
303 | client.OnEconomyDataRequest += EconomyDataRequestHandler; | ||
304 | client.OnMoneyBalanceRequest += SendMoneyBalance; | ||
305 | client.OnRequestPayPrice += requestPayPrice; | ||
306 | client.OnObjectBuy += ObjectBuy; | ||
307 | client.OnLogout += ClientClosed; | ||
308 | } | ||
309 | |||
310 | /// <summary> | ||
311 | /// Transfer money | ||
312 | /// </summary> | ||
313 | /// <param name="Sender"></param> | ||
314 | /// <param name="Receiver"></param> | ||
315 | /// <param name="amount"></param> | ||
316 | /// <returns></returns> | ||
317 | private bool doMoneyTransfer(UUID Sender, UUID Receiver, int amount, int transactiontype, string description) | ||
318 | { | ||
319 | bool result = true; | ||
320 | |||
321 | return result; | ||
322 | } | ||
323 | |||
324 | |||
325 | /// <summary> | ||
326 | /// Sends the the stored money balance to the client | ||
327 | /// </summary> | ||
328 | /// <param name="client"></param> | ||
329 | /// <param name="agentID"></param> | ||
330 | /// <param name="SessionID"></param> | ||
331 | /// <param name="TransactionID"></param> | ||
332 | public void SendMoneyBalance(IClientAPI client, UUID agentID, UUID SessionID, UUID TransactionID) | ||
333 | { | ||
334 | if (client.AgentId == agentID && client.SessionId == SessionID) | ||
335 | { | ||
336 | int returnfunds = 0; | ||
337 | |||
338 | try | ||
339 | { | ||
340 | returnfunds = GetFundsForAgentID(agentID); | ||
341 | } | ||
342 | catch (Exception e) | ||
343 | { | ||
344 | client.SendAlertMessage(e.Message + " "); | ||
345 | } | ||
346 | |||
347 | client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds); | ||
348 | } | ||
349 | else | ||
350 | { | ||
351 | client.SendAlertMessage("Unable to send your money balance to you!"); | ||
352 | } | ||
353 | } | ||
354 | |||
355 | private SceneObjectPart findPrim(UUID objectID) | ||
356 | { | ||
357 | lock (m_scenel) | ||
358 | { | ||
359 | foreach (Scene s in m_scenel.Values) | ||
360 | { | ||
361 | SceneObjectPart part = s.GetSceneObjectPart(objectID); | ||
362 | if (part != null) | ||
363 | { | ||
364 | return part; | ||
365 | } | ||
366 | } | ||
367 | } | ||
368 | return null; | ||
369 | } | ||
370 | |||
371 | private string resolveObjectName(UUID objectID) | ||
372 | { | ||
373 | SceneObjectPart part = findPrim(objectID); | ||
374 | if (part != null) | ||
375 | { | ||
376 | return part.Name; | ||
377 | } | ||
378 | return String.Empty; | ||
379 | } | ||
380 | |||
381 | private string resolveAgentName(UUID agentID) | ||
382 | { | ||
383 | // try avatar username surname | ||
384 | Scene scene = GetRandomScene(); | ||
385 | CachedUserInfo profile = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); | ||
386 | if (profile != null && profile.UserProfile != null) | ||
387 | { | ||
388 | string avatarname = profile.UserProfile.FirstName + " " + profile.UserProfile.SurName; | ||
389 | return avatarname; | ||
390 | } | ||
391 | else | ||
392 | { | ||
393 | m_log.ErrorFormat( | ||
394 | "[MONEY]: Could not resolve user {0}", | ||
395 | agentID); | ||
396 | } | ||
397 | |||
398 | return String.Empty; | ||
399 | } | ||
400 | |||
401 | private void BalanceUpdate(UUID senderID, UUID receiverID, bool transactionresult, string description) | ||
402 | { | ||
403 | IClientAPI sender = LocateClientObject(senderID); | ||
404 | IClientAPI receiver = LocateClientObject(receiverID); | ||
405 | |||
406 | if (senderID != receiverID) | ||
407 | { | ||
408 | if (sender != null) | ||
409 | { | ||
410 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(senderID)); | ||
411 | } | ||
412 | |||
413 | if (receiver != null) | ||
414 | { | ||
415 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(receiverID)); | ||
416 | } | ||
417 | } | ||
418 | } | ||
419 | |||
420 | /// <summary> | ||
421 | /// XMLRPC handler to send alert message and sound to client | ||
422 | /// </summary> | ||
423 | public XmlRpcResponse UserAlert(XmlRpcRequest request, IPEndPoint remoteClient) | ||
424 | { | ||
425 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
426 | Hashtable retparam = new Hashtable(); | ||
427 | Hashtable requestData = (Hashtable) request.Params[0]; | ||
428 | |||
429 | UUID agentId; | ||
430 | UUID soundId; | ||
431 | UUID regionId; | ||
432 | |||
433 | UUID.TryParse((string) requestData["agentId"], out agentId); | ||
434 | UUID.TryParse((string) requestData["soundId"], out soundId); | ||
435 | UUID.TryParse((string) requestData["regionId"], out regionId); | ||
436 | string text = (string) requestData["text"]; | ||
437 | string secret = (string) requestData["secret"]; | ||
438 | |||
439 | Scene userScene = GetSceneByUUID(regionId); | ||
440 | if (userScene != null) | ||
441 | { | ||
442 | if (userScene.RegionInfo.regionSecret == secret) | ||
443 | { | ||
444 | |||
445 | IClientAPI client = LocateClientObject(agentId); | ||
446 | if (client != null) | ||
447 | { | ||
448 | |||
449 | if (soundId != UUID.Zero) | ||
450 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); | ||
451 | |||
452 | client.SendBlueBoxMessage(UUID.Zero, "", text); | ||
453 | |||
454 | retparam.Add("success", true); | ||
455 | } | ||
456 | else | ||
457 | { | ||
458 | retparam.Add("success", false); | ||
459 | } | ||
460 | } | ||
461 | else | ||
462 | { | ||
463 | retparam.Add("success", false); | ||
464 | } | ||
465 | } | ||
466 | |||
467 | ret.Value = retparam; | ||
468 | return ret; | ||
469 | } | ||
470 | |||
471 | # region Standalone box enablers only | ||
472 | |||
473 | public XmlRpcResponse quote_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
474 | { | ||
475 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
476 | // UUID agentId = UUID.Zero; | ||
477 | int amount = 0; | ||
478 | Hashtable quoteResponse = new Hashtable(); | ||
479 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
480 | |||
481 | |||
482 | Hashtable currencyResponse = new Hashtable(); | ||
483 | currencyResponse.Add("estimatedCost", 0); | ||
484 | currencyResponse.Add("currencyBuy", amount); | ||
485 | |||
486 | quoteResponse.Add("success", true); | ||
487 | quoteResponse.Add("currency", currencyResponse); | ||
488 | quoteResponse.Add("confirm", "asdfad9fj39ma9fj"); | ||
489 | |||
490 | returnval.Value = quoteResponse; | ||
491 | return returnval; | ||
492 | |||
493 | |||
494 | |||
495 | } | ||
496 | |||
497 | public XmlRpcResponse buy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
498 | { | ||
499 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
500 | // UUID agentId = UUID.Zero; | ||
501 | // int amount = 0; | ||
502 | |||
503 | XmlRpcResponse returnval = new XmlRpcResponse(); | ||
504 | Hashtable returnresp = new Hashtable(); | ||
505 | returnresp.Add("success", true); | ||
506 | returnval.Value = returnresp; | ||
507 | return returnval; | ||
508 | } | ||
509 | |||
510 | public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
511 | { | ||
512 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
513 | Hashtable retparam = new Hashtable(); | ||
514 | Hashtable membershiplevels = new Hashtable(); | ||
515 | ArrayList levels = new ArrayList(); | ||
516 | Hashtable level = new Hashtable(); | ||
517 | level.Add("id", "00000000-0000-0000-0000-000000000000"); | ||
518 | level.Add("description", "some level"); | ||
519 | levels.Add(level); | ||
520 | //membershiplevels.Add("levels",levels); | ||
521 | |||
522 | Hashtable landuse = new Hashtable(); | ||
523 | landuse.Add("upgrade", false); | ||
524 | landuse.Add("action", "http://invaliddomaininvalid.com/"); | ||
525 | |||
526 | Hashtable currency = new Hashtable(); | ||
527 | currency.Add("estimatedCost", 0); | ||
528 | |||
529 | Hashtable membership = new Hashtable(); | ||
530 | membershiplevels.Add("upgrade", false); | ||
531 | membershiplevels.Add("action", "http://invaliddomaininvalid.com/"); | ||
532 | membershiplevels.Add("levels", membershiplevels); | ||
533 | |||
534 | retparam.Add("success", true); | ||
535 | retparam.Add("currency", currency); | ||
536 | retparam.Add("membership", membership); | ||
537 | retparam.Add("landuse", landuse); | ||
538 | retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf"); | ||
539 | |||
540 | ret.Value = retparam; | ||
541 | |||
542 | return ret; | ||
543 | } | ||
544 | |||
545 | public XmlRpcResponse landBuy_func(XmlRpcRequest request, IPEndPoint remoteClient) | ||
546 | { | ||
547 | XmlRpcResponse ret = new XmlRpcResponse(); | ||
548 | Hashtable retparam = new Hashtable(); | ||
549 | // Hashtable requestData = (Hashtable) request.Params[0]; | ||
550 | |||
551 | // UUID agentId = UUID.Zero; | ||
552 | // int amount = 0; | ||
553 | |||
554 | retparam.Add("success", true); | ||
555 | ret.Value = retparam; | ||
556 | |||
557 | return ret; | ||
558 | } | ||
559 | |||
560 | #endregion | ||
561 | |||
562 | #region local Fund Management | ||
563 | |||
564 | /// <summary> | ||
565 | /// Ensures that the agent accounting data is set up in this instance. | ||
566 | /// </summary> | ||
567 | /// <param name="agentID"></param> | ||
568 | private void CheckExistAndRefreshFunds(UUID agentID) | ||
569 | { | ||
570 | |||
571 | } | ||
572 | |||
573 | /// <summary> | ||
574 | /// Gets the amount of Funds for an agent | ||
575 | /// </summary> | ||
576 | /// <param name="AgentID"></param> | ||
577 | /// <returns></returns> | ||
578 | private int GetFundsForAgentID(UUID AgentID) | ||
579 | { | ||
580 | int returnfunds = 0; | ||
581 | |||
582 | return returnfunds; | ||
583 | } | ||
584 | |||
585 | // private void SetLocalFundsForAgentID(UUID AgentID, int amount) | ||
586 | // { | ||
587 | |||
588 | // } | ||
589 | |||
590 | #endregion | ||
591 | |||
592 | #region Utility Helpers | ||
593 | |||
594 | /// <summary> | ||
595 | /// Locates a IClientAPI for the client specified | ||
596 | /// </summary> | ||
597 | /// <param name="AgentID"></param> | ||
598 | /// <returns></returns> | ||
599 | private IClientAPI LocateClientObject(UUID AgentID) | ||
600 | { | ||
601 | ScenePresence tPresence = null; | ||
602 | IClientAPI rclient = null; | ||
603 | |||
604 | lock (m_scenel) | ||
605 | { | ||
606 | foreach (Scene _scene in m_scenel.Values) | ||
607 | { | ||
608 | tPresence = _scene.GetScenePresence(AgentID); | ||
609 | if (tPresence != null) | ||
610 | { | ||
611 | if (!tPresence.IsChildAgent) | ||
612 | { | ||
613 | rclient = tPresence.ControllingClient; | ||
614 | } | ||
615 | } | ||
616 | if (rclient != null) | ||
617 | { | ||
618 | return rclient; | ||
619 | } | ||
620 | } | ||
621 | } | ||
622 | return null; | ||
623 | } | ||
624 | |||
625 | private Scene LocateSceneClientIn(UUID AgentId) | ||
626 | { | ||
627 | lock (m_scenel) | ||
628 | { | ||
629 | foreach (Scene _scene in m_scenel.Values) | ||
630 | { | ||
631 | ScenePresence tPresence = _scene.GetScenePresence(AgentId); | ||
632 | if (tPresence != null) | ||
633 | { | ||
634 | if (!tPresence.IsChildAgent) | ||
635 | { | ||
636 | return _scene; | ||
637 | } | ||
638 | } | ||
639 | } | ||
640 | } | ||
641 | return null; | ||
642 | } | ||
643 | |||
644 | /// <summary> | ||
645 | /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter | ||
646 | /// </summary> | ||
647 | /// <returns></returns> | ||
648 | public Scene GetRandomScene() | ||
649 | { | ||
650 | lock (m_scenel) | ||
651 | { | ||
652 | foreach (Scene rs in m_scenel.Values) | ||
653 | return rs; | ||
654 | } | ||
655 | return null; | ||
656 | } | ||
657 | |||
658 | /// <summary> | ||
659 | /// Utility function to get a Scene by RegionID in a module | ||
660 | /// </summary> | ||
661 | /// <param name="RegionID"></param> | ||
662 | /// <returns></returns> | ||
663 | public Scene GetSceneByUUID(UUID RegionID) | ||
664 | { | ||
665 | lock (m_scenel) | ||
666 | { | ||
667 | foreach (Scene rs in m_scenel.Values) | ||
668 | { | ||
669 | if (rs.RegionInfo.originRegionID == RegionID) | ||
670 | { | ||
671 | return rs; | ||
672 | } | ||
673 | } | ||
674 | } | ||
675 | return null; | ||
676 | } | ||
677 | |||
678 | #endregion | ||
679 | |||
680 | #region event Handlers | ||
681 | |||
682 | public void requestPayPrice(IClientAPI client, UUID objectID) | ||
683 | { | ||
684 | Scene scene = LocateSceneClientIn(client.AgentId); | ||
685 | if (scene == null) | ||
686 | return; | ||
687 | |||
688 | SceneObjectPart task = scene.GetSceneObjectPart(objectID); | ||
689 | if (task == null) | ||
690 | return; | ||
691 | SceneObjectGroup group = task.ParentGroup; | ||
692 | SceneObjectPart root = group.RootPart; | ||
693 | |||
694 | client.SendPayPrice(objectID, root.PayPrice); | ||
695 | } | ||
696 | |||
697 | /// <summary> | ||
698 | /// When the client closes the connection we remove their accounting info from memory to free up resources. | ||
699 | /// </summary> | ||
700 | /// <param name="AgentID"></param> | ||
701 | public void ClientClosed(UUID AgentID, Scene scene) | ||
702 | { | ||
703 | |||
704 | } | ||
705 | |||
706 | /// <summary> | ||
707 | /// Event called Economy Data Request handler. | ||
708 | /// </summary> | ||
709 | /// <param name="agentId"></param> | ||
710 | public void EconomyDataRequestHandler(UUID agentId) | ||
711 | { | ||
712 | IClientAPI user = LocateClientObject(agentId); | ||
713 | |||
714 | if (user != null) | ||
715 | { | ||
716 | user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, | ||
717 | PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, | ||
718 | PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, | ||
719 | TeleportMinPrice, TeleportPriceExponent); | ||
720 | } | ||
721 | } | ||
722 | |||
723 | private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
724 | { | ||
725 | |||
726 | |||
727 | lock (e) | ||
728 | { | ||
729 | e.economyValidated = true; | ||
730 | } | ||
731 | |||
732 | |||
733 | } | ||
734 | |||
735 | private void processLandBuy(Object osender, EventManager.LandBuyArgs e) | ||
736 | { | ||
737 | |||
738 | } | ||
739 | |||
740 | /// <summary> | ||
741 | /// THis method gets called when someone pays someone else as a gift. | ||
742 | /// </summary> | ||
743 | /// <param name="osender"></param> | ||
744 | /// <param name="e"></param> | ||
745 | private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e) | ||
746 | { | ||
747 | |||
748 | } | ||
749 | |||
750 | /// <summary> | ||
751 | /// Event Handler for when a root agent becomes a child agent | ||
752 | /// </summary> | ||
753 | /// <param name="avatar"></param> | ||
754 | private void MakeChildAgent(ScenePresence avatar) | ||
755 | { | ||
756 | |||
757 | } | ||
758 | |||
759 | /// <summary> | ||
760 | /// Event Handler for when the client logs out. | ||
761 | /// </summary> | ||
762 | /// <param name="AgentId"></param> | ||
763 | private void ClientLoggedOut(UUID AgentId, Scene scene) | ||
764 | { | ||
765 | |||
766 | } | ||
767 | |||
768 | /// <summary> | ||
769 | /// Call this when the client disconnects. | ||
770 | /// </summary> | ||
771 | /// <param name="client"></param> | ||
772 | public void ClientClosed(IClientAPI client) | ||
773 | { | ||
774 | ClientClosed(client.AgentId, null); | ||
775 | } | ||
776 | |||
777 | /// <summary> | ||
778 | /// Event Handler for when an Avatar enters one of the parcels in the simulator. | ||
779 | /// </summary> | ||
780 | /// <param name="avatar"></param> | ||
781 | /// <param name="localLandID"></param> | ||
782 | /// <param name="regionID"></param> | ||
783 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
784 | { | ||
785 | |||
786 | //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString()); | ||
787 | } | ||
788 | |||
789 | public int GetBalance(IClientAPI client) | ||
790 | { | ||
791 | return 0; | ||
792 | } | ||
793 | |||
794 | // Please do not refactor these to be just one method | ||
795 | // Existing implementations need the distinction | ||
796 | // | ||
797 | public bool UploadCovered(IClientAPI client) | ||
798 | { | ||
799 | return AmountCovered(client, PriceUpload); | ||
800 | } | ||
801 | |||
802 | public bool GroupCreationCovered(IClientAPI client) | ||
803 | { | ||
804 | return AmountCovered(client, PriceGroupCreate); | ||
805 | } | ||
806 | |||
807 | public bool AmountCovered(IClientAPI client, int amount) | ||
808 | { | ||
809 | return true; | ||
810 | } | ||
811 | |||
812 | #endregion | ||
813 | |||
814 | public void ObjectBuy(IClientAPI remoteClient, UUID agentID, | ||
815 | UUID sessionID, UUID groupID, UUID categoryID, | ||
816 | uint localID, byte saleType, int salePrice) | ||
817 | { | ||
818 | if (!m_sellEnabled) | ||
819 | { | ||
820 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying is not implemented in this version"); | ||
821 | return; | ||
822 | } | ||
823 | |||
824 | if (salePrice != 0) | ||
825 | { | ||
826 | remoteClient.SendBlueBoxMessage(UUID.Zero, "", "Buying anything for a price other than zero is not implemented"); | ||
827 | return; | ||
828 | } | ||
829 | |||
830 | Scene s = LocateSceneClientIn(remoteClient.AgentId); | ||
831 | SceneObjectPart part = s.GetSceneObjectPart(localID); | ||
832 | if (part == null) | ||
833 | { | ||
834 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); | ||
835 | return; | ||
836 | } | ||
837 | s.PerformObjectBuy(remoteClient, categoryID, localID, saleType); | ||
838 | } | ||
839 | } | ||
840 | |||
841 | public enum TransactionType : int | ||
842 | { | ||
843 | SystemGenerated = 0, | ||
844 | RegionMoneyRequest = 1, | ||
845 | Gift = 2, | ||
846 | Purchase = 3 | ||
847 | } | ||
848 | |||
849 | |||
850 | } | ||