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author | Justin Clark-Casey (justincc) | 2012-05-19 04:22:30 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-19 04:22:30 +0100 |
commit | 824a3a114b1142325f523e2039ed070cce9ea850 (patch) | |
tree | d901fda67a9c6d7ca613834a64e4ca3cb5b7ffa5 /OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |
parent | refactor: Rename connection paramaters from "conn" and "regionConnections" so... (diff) | |
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refactor: Add RegionConnection.PosX and PosY to return position in meters rather than copy/pasting the necessary calculations in lots of places.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | 36 |
1 files changed, 10 insertions, 26 deletions
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index b3750ca..81ed339 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -408,11 +408,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
408 | //xxy | 408 | //xxy |
409 | //xxx | 409 | //xxx |
410 | 410 | ||
411 | 411 | if (rootConn.PosX + rootConn.XEnd >= newConn.PosX && rootConn.PosY >= newConn.PosY) | |
412 | if ((((int)rootConn.X * (int)Constants.RegionSize) + rootConn.XEnd | ||
413 | >= (newConn.X * (int)Constants.RegionSize)) | ||
414 | && (((int)rootConn.Y * (int)Constants.RegionSize) | ||
415 | >= (newConn.Y * (int)Constants.RegionSize))) | ||
416 | { | 412 | { |
417 | connectedYN = DoWorkForOneRegionOverPlusXY(rootConn, newConn, scene); | 413 | connectedYN = DoWorkForOneRegionOverPlusXY(rootConn, newConn, scene); |
418 | break; | 414 | break; |
@@ -422,10 +418,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
422 | //xyx | 418 | //xyx |
423 | //xxx | 419 | //xxx |
424 | //xxx | 420 | //xxx |
425 | if ((((int)rootConn.X * (int)Constants.RegionSize) | 421 | if (rootConn.PosX >= newConn.PosX && rootConn.PosY + rootConn.YEnd >= newConn.PosY) |
426 | >= (newConn.X * (int)Constants.RegionSize)) | ||
427 | && (((int)rootConn.Y * (int)Constants.RegionSize) + rootConn.YEnd | ||
428 | >= (newConn.Y * (int)Constants.RegionSize))) | ||
429 | { | 422 | { |
430 | connectedYN = DoWorkForOneRegionOverXPlusY(rootConn, newConn, scene); | 423 | connectedYN = DoWorkForOneRegionOverXPlusY(rootConn, newConn, scene); |
431 | break; | 424 | break; |
@@ -435,10 +428,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
435 | //xxy | 428 | //xxy |
436 | //xxx | 429 | //xxx |
437 | //xxx | 430 | //xxx |
438 | if ((((int)rootConn.X * (int)Constants.RegionSize) + rootConn.XEnd | 431 | if (rootConn.PosX + rootConn.XEnd >= newConn.PosX && rootConn.PosY + rootConn.YEnd >= newConn.PosY) |
439 | >= (newConn.X * (int)Constants.RegionSize)) | ||
440 | && (((int)rootConn.Y * (int)Constants.RegionSize) + rootConn.YEnd | ||
441 | >= (newConn.Y * (int)Constants.RegionSize))) | ||
442 | { | 432 | { |
443 | connectedYN = DoWorkForOneRegionOverPlusXPlusY(rootConn, newConn, scene); | 433 | connectedYN = DoWorkForOneRegionOverPlusXPlusY(rootConn, newConn, scene); |
444 | break; | 434 | break; |
@@ -460,10 +450,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
460 | private bool DoWorkForOneRegionOverPlusXY(RegionConnections rootConn, RegionConnections newConn, Scene scene) | 450 | private bool DoWorkForOneRegionOverPlusXY(RegionConnections rootConn, RegionConnections newConn, Scene scene) |
461 | { | 451 | { |
462 | Vector3 offset = Vector3.Zero; | 452 | Vector3 offset = Vector3.Zero; |
463 | offset.X = (((newConn.X * (int)Constants.RegionSize)) - | 453 | offset.X = newConn.PosX - rootConn.PosX; |
464 | ((rootConn.X * (int)Constants.RegionSize))); | 454 | offset.Y = newConn.PosY - rootConn.PosY; |
465 | offset.Y = (((newConn.Y * (int)Constants.RegionSize)) - | ||
466 | ((rootConn.Y * (int)Constants.RegionSize))); | ||
467 | 455 | ||
468 | Vector3 extents = Vector3.Zero; | 456 | Vector3 extents = Vector3.Zero; |
469 | extents.Y = rootConn.YEnd; | 457 | extents.Y = rootConn.YEnd; |
@@ -529,10 +517,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
529 | private bool DoWorkForOneRegionOverXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene) | 517 | private bool DoWorkForOneRegionOverXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene) |
530 | { | 518 | { |
531 | Vector3 offset = Vector3.Zero; | 519 | Vector3 offset = Vector3.Zero; |
532 | offset.X = (((newConn.X * (int)Constants.RegionSize)) - | 520 | offset.X = newConn.PosX - rootConn.PosX; |
533 | ((rootConn.X * (int)Constants.RegionSize))); | 521 | offset.Y = newConn.PosY - rootConn.PosY; |
534 | offset.Y = (((newConn.Y * (int)Constants.RegionSize)) - | ||
535 | ((rootConn.Y * (int)Constants.RegionSize))); | ||
536 | 522 | ||
537 | Vector3 extents = Vector3.Zero; | 523 | Vector3 extents = Vector3.Zero; |
538 | extents.Y = newConn.YEnd + rootConn.YEnd; | 524 | extents.Y = newConn.YEnd + rootConn.YEnd; |
@@ -589,10 +575,8 @@ namespace OpenSim.Region.RegionCombinerModule | |||
589 | private bool DoWorkForOneRegionOverPlusXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene) | 575 | private bool DoWorkForOneRegionOverPlusXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene) |
590 | { | 576 | { |
591 | Vector3 offset = Vector3.Zero; | 577 | Vector3 offset = Vector3.Zero; |
592 | offset.X = (((newConn.X * (int)Constants.RegionSize)) - | 578 | offset.X = newConn.PosX - rootConn.PosX; |
593 | ((rootConn.X * (int)Constants.RegionSize))); | 579 | offset.Y = newConn.PosY - rootConn.PosY; |
594 | offset.Y = (((newConn.Y * (int)Constants.RegionSize)) - | ||
595 | ((rootConn.Y * (int)Constants.RegionSize))); | ||
596 | 580 | ||
597 | Vector3 extents = Vector3.Zero; | 581 | Vector3 extents = Vector3.Zero; |
598 | 582 | ||
@@ -622,7 +606,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
622 | 606 | ||
623 | rootConn.RegionScene.PhysicsScene.Combine(null, Vector3.Zero, extents); | 607 | rootConn.RegionScene.PhysicsScene.Combine(null, Vector3.Zero, extents); |
624 | scene.PhysicsScene.Combine(rootConn.RegionScene.PhysicsScene, offset, Vector3.Zero); | 608 | scene.PhysicsScene.Combine(rootConn.RegionScene.PhysicsScene, offset, Vector3.Zero); |
625 | 609 | ||
626 | lock (rootConn.RegionScene.NorthBorders) | 610 | lock (rootConn.RegionScene.NorthBorders) |
627 | { | 611 | { |
628 | if (rootConn.RegionScene.NorthBorders.Count == 1)// && 2) | 612 | if (rootConn.RegionScene.NorthBorders.Count == 1)// && 2) |