diff options
author | UbitUmarov | 2015-11-20 18:25:56 +0000 |
---|---|---|
committer | UbitUmarov | 2015-11-20 18:25:56 +0000 |
commit | 25983c1ba9428c5cd8aabb1f81381c60378db9ab (patch) | |
tree | e9d866ad0fa9009c4737c2434c73070d7301e5cb /OpenSim/Region/PhysicsModules | |
parent | change ScriptStopStrategy to the default value co-op (mantis 7740 (diff) | |
download | opensim-SC_OLD-25983c1ba9428c5cd8aabb1f81381c60378db9ab.zip opensim-SC_OLD-25983c1ba9428c5cd8aabb1f81381c60378db9ab.tar.gz opensim-SC_OLD-25983c1ba9428c5cd8aabb1f81381c60378db9ab.tar.bz2 opensim-SC_OLD-25983c1ba9428c5cd8aabb1f81381c60378db9ab.tar.xz |
remove the hard to maintain Ode.Net wrapper only in use by old ode
Diffstat (limited to 'OpenSim/Region/PhysicsModules')
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODECharacter.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODEDynamics.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODEModule.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs | 48 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/OdePhysicsJoint.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/OdeScene.cs | 164 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/drawstuff.cs | 98 |
8 files changed, 33 insertions, 290 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODECharacter.cs b/OpenSim/Region/PhysicsModules/Ode/ODECharacter.cs index c1afe13..4c9df9c 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODECharacter.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODECharacter.cs | |||
@@ -29,7 +29,6 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using Ode.NET; | ||
33 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
34 | using OpenSim.Region.PhysicsModules.SharedBase; | 33 | using OpenSim.Region.PhysicsModules.SharedBase; |
35 | using log4net; | 34 | using log4net; |
@@ -1105,8 +1104,8 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
1105 | // lock (OdeScene.UniversalColliderSyncObject) | 1104 | // lock (OdeScene.UniversalColliderSyncObject) |
1106 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); | 1105 | Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH); |
1107 | 1106 | ||
1108 | d.GeomSetCategoryBits(Shell, (int)m_collisionCategories); | 1107 | d.GeomSetCategoryBits(Shell, (uint)m_collisionCategories); |
1109 | d.GeomSetCollideBits(Shell, (int)m_collisionFlags); | 1108 | d.GeomSetCollideBits(Shell, (uint)m_collisionFlags); |
1110 | 1109 | ||
1111 | d.MassSetCapsuleTotal(out ShellMass, m_mass, 2, CAPSULE_RADIUS, CAPSULE_LENGTH); | 1110 | d.MassSetCapsuleTotal(out ShellMass, m_mass, 2, CAPSULE_RADIUS, CAPSULE_LENGTH); |
1112 | Body = d.BodyCreate(_parent_scene.world); | 1111 | Body = d.BodyCreate(_parent_scene.world); |
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODEDynamics.cs b/OpenSim/Region/PhysicsModules/Ode/ODEDynamics.cs index 8f8e2bd..739a7b3 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODEDynamics.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODEDynamics.cs | |||
@@ -44,10 +44,10 @@ using System.Reflection; | |||
44 | using System.Runtime.InteropServices; | 44 | using System.Runtime.InteropServices; |
45 | using log4net; | 45 | using log4net; |
46 | using OpenMetaverse; | 46 | using OpenMetaverse; |
47 | using Ode.NET; | ||
48 | using OpenSim.Framework; | 47 | using OpenSim.Framework; |
49 | using OpenSim.Region.PhysicsModules.SharedBase; | 48 | using OpenSim.Region.PhysicsModules.SharedBase; |
50 | 49 | ||
50 | |||
51 | namespace OpenSim.Region.PhysicsModule.ODE | 51 | namespace OpenSim.Region.PhysicsModule.ODE |
52 | { | 52 | { |
53 | public class ODEDynamics | 53 | public class ODEDynamics |
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODEModule.cs b/OpenSim/Region/PhysicsModules/Ode/ODEModule.cs index 101e8b0..ed50de3 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODEModule.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODEModule.cs | |||
@@ -6,7 +6,6 @@ using Mono.Addins; | |||
6 | using OpenSim.Framework; | 6 | using OpenSim.Framework; |
7 | using OpenSim.Region.Framework.Scenes; | 7 | using OpenSim.Region.Framework.Scenes; |
8 | using OpenSim.Region.Framework.Interfaces; | 8 | using OpenSim.Region.Framework.Interfaces; |
9 | using Ode.NET; | ||
10 | 9 | ||
11 | namespace OpenSim.Region.PhysicsModule.ODE | 10 | namespace OpenSim.Region.PhysicsModule.ODE |
12 | { | 11 | { |
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs b/OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs index 908b266..82b0999 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODEPrim.cs | |||
@@ -48,7 +48,6 @@ using System.Runtime.InteropServices; | |||
48 | using System.Threading; | 48 | using System.Threading; |
49 | using log4net; | 49 | using log4net; |
50 | using OpenMetaverse; | 50 | using OpenMetaverse; |
51 | using Ode.NET; | ||
52 | using OpenSim.Framework; | 51 | using OpenSim.Framework; |
53 | using OpenSim.Region.PhysicsModules.SharedBase; | 52 | using OpenSim.Region.PhysicsModules.SharedBase; |
54 | 53 | ||
@@ -359,12 +358,12 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
359 | if (m_assetFailed) | 358 | if (m_assetFailed) |
360 | { | 359 | { |
361 | d.GeomSetCategoryBits(prim_geom, 0); | 360 | d.GeomSetCategoryBits(prim_geom, 0); |
362 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); | 361 | d.GeomSetCollideBits(prim_geom, (uint)BadMeshAssetCollideBits); |
363 | } | 362 | } |
364 | else | 363 | else |
365 | { | 364 | { |
366 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 365 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
367 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 366 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
368 | } | 367 | } |
369 | 368 | ||
370 | _parent_scene.geom_name_map[prim_geom] = Name; | 369 | _parent_scene.geom_name_map[prim_geom] = Name; |
@@ -432,7 +431,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
432 | if (m_assetFailed) | 431 | if (m_assetFailed) |
433 | { | 432 | { |
434 | d.GeomSetCategoryBits(prim_geom, 0); | 433 | d.GeomSetCategoryBits(prim_geom, 0); |
435 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); | 434 | d.GeomSetCollideBits(prim_geom, (uint)BadMeshAssetCollideBits); |
436 | } | 435 | } |
437 | else | 436 | else |
438 | { | 437 | { |
@@ -440,8 +439,8 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
440 | m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); | 439 | m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); |
441 | } | 440 | } |
442 | 441 | ||
443 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 442 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
444 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 443 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
445 | 444 | ||
446 | d.BodySetAutoDisableFlag(Body, true); | 445 | d.BodySetAutoDisableFlag(Body, true); |
447 | d.BodySetAutoDisableSteps(Body, body_autodisable_frames); | 446 | d.BodySetAutoDisableSteps(Body, body_autodisable_frames); |
@@ -825,8 +824,8 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
825 | } | 824 | } |
826 | else | 825 | else |
827 | { | 826 | { |
828 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 827 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
829 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 828 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
830 | } | 829 | } |
831 | 830 | ||
832 | d.BodyDestroy(Body); | 831 | d.BodyDestroy(Body); |
@@ -859,8 +858,8 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
859 | else | 858 | else |
860 | { | 859 | { |
861 | 860 | ||
862 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 861 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
863 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 862 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
864 | } | 863 | } |
865 | 864 | ||
866 | Body = IntPtr.Zero; | 865 | Body = IntPtr.Zero; |
@@ -1151,12 +1150,12 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1151 | if (prm.m_assetFailed) | 1150 | if (prm.m_assetFailed) |
1152 | { | 1151 | { |
1153 | d.GeomSetCategoryBits(prm.prim_geom, 0); | 1152 | d.GeomSetCategoryBits(prm.prim_geom, 0); |
1154 | d.GeomSetCollideBits(prm.prim_geom, prm.BadMeshAssetCollideBits); | 1153 | d.GeomSetCollideBits(prm.prim_geom, (uint)prm.BadMeshAssetCollideBits); |
1155 | } | 1154 | } |
1156 | else | 1155 | else |
1157 | { | 1156 | { |
1158 | d.GeomSetCategoryBits(prm.prim_geom, (int)prm.m_collisionCategories); | 1157 | d.GeomSetCategoryBits(prm.prim_geom, (uint)prm.m_collisionCategories); |
1159 | d.GeomSetCollideBits(prm.prim_geom, (int)prm.m_collisionFlags); | 1158 | d.GeomSetCollideBits(prm.prim_geom, (uint)prm.m_collisionFlags); |
1160 | } | 1159 | } |
1161 | 1160 | ||
1162 | d.Quaternion quat = new d.Quaternion(); | 1161 | d.Quaternion quat = new d.Quaternion(); |
@@ -1200,14 +1199,14 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1200 | if (m_assetFailed) | 1199 | if (m_assetFailed) |
1201 | { | 1200 | { |
1202 | d.GeomSetCategoryBits(prim_geom, 0); | 1201 | d.GeomSetCategoryBits(prim_geom, 0); |
1203 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); | 1202 | d.GeomSetCollideBits(prim_geom, (uint)BadMeshAssetCollideBits); |
1204 | } | 1203 | } |
1205 | else | 1204 | else |
1206 | { | 1205 | { |
1207 | //Console.WriteLine("GeomSetCategoryBits 2: " + prim_geom + " - " + (int)m_collisionCategories + " for " + Name); | 1206 | //Console.WriteLine("GeomSetCategoryBits 2: " + prim_geom + " - " + (int)m_collisionCategories + " for " + Name); |
1208 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 1207 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
1209 | //Console.WriteLine(" Post GeomSetCategoryBits 2"); | 1208 | //Console.WriteLine(" Post GeomSetCategoryBits 2"); |
1210 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 1209 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
1211 | } | 1210 | } |
1212 | 1211 | ||
1213 | d.Quaternion quat2 = new d.Quaternion(); | 1212 | d.Quaternion quat2 = new d.Quaternion(); |
@@ -1377,8 +1376,8 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1377 | } | 1376 | } |
1378 | else | 1377 | else |
1379 | { | 1378 | { |
1380 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 1379 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
1381 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 1380 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
1382 | } | 1381 | } |
1383 | 1382 | ||
1384 | if (IsPhysical) | 1383 | if (IsPhysical) |
@@ -1403,12 +1402,12 @@ Console.WriteLine("ZProcessTaints for " + Name); | |||
1403 | if (m_assetFailed) | 1402 | if (m_assetFailed) |
1404 | { | 1403 | { |
1405 | d.GeomSetCategoryBits(prim_geom, 0); | 1404 | d.GeomSetCategoryBits(prim_geom, 0); |
1406 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); | 1405 | d.GeomSetCollideBits(prim_geom, (uint)BadMeshAssetCollideBits); |
1407 | } | 1406 | } |
1408 | else | 1407 | else |
1409 | { | 1408 | { |
1410 | d.GeomSetCategoryBits(prim_geom, (int)m_collisionCategories); | 1409 | d.GeomSetCategoryBits(prim_geom, (uint)m_collisionCategories); |
1411 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 1410 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
1412 | } | 1411 | } |
1413 | 1412 | ||
1414 | if (IsPhysical) | 1413 | if (IsPhysical) |
@@ -2135,10 +2134,10 @@ Console.WriteLine(" JointCreateFixed"); | |||
2135 | } | 2134 | } |
2136 | 2135 | ||
2137 | if (m_assetFailed) | 2136 | if (m_assetFailed) |
2138 | d.GeomSetCollideBits(prim_geom, BadMeshAssetCollideBits); | 2137 | d.GeomSetCollideBits(prim_geom, (uint)BadMeshAssetCollideBits); |
2139 | else | 2138 | else |
2140 | 2139 | ||
2141 | d.GeomSetCollideBits(prim_geom, (int)m_collisionFlags); | 2140 | d.GeomSetCollideBits(prim_geom, (uint)m_collisionFlags); |
2142 | } | 2141 | } |
2143 | /// <summary> | 2142 | /// <summary> |
2144 | /// Change prim in response to a shape taint. | 2143 | /// Change prim in response to a shape taint. |
@@ -2813,6 +2812,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
2813 | d.BodySetLinearVel(Body, 0, 0, 0); | 2812 | d.BodySetLinearVel(Body, 0, 0, 0); |
2814 | disableBodySoft(); | 2813 | disableBodySoft(); |
2815 | 2814 | ||
2815 | _position = l_position; | ||
2816 | // tell framework to fix it | 2816 | // tell framework to fix it |
2817 | if (_parent == null) | 2817 | if (_parent == null) |
2818 | base.RequestPhysicsterseUpdate(); | 2818 | base.RequestPhysicsterseUpdate(); |
diff --git a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs index 6199387..e39b8c7 100644 --- a/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs +++ b/OpenSim/Region/PhysicsModules/Ode/ODERayCastRequestManager.cs | |||
@@ -32,7 +32,6 @@ using System.Runtime.InteropServices; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Region.PhysicsModules.SharedBase; | 34 | using OpenSim.Region.PhysicsModules.SharedBase; |
35 | using Ode.NET; | ||
36 | using log4net; | 35 | using log4net; |
37 | 36 | ||
38 | namespace OpenSim.Region.PhysicsModule.ODE | 37 | namespace OpenSim.Region.PhysicsModule.ODE |
@@ -358,7 +357,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
358 | 357 | ||
359 | lock (contacts) | 358 | lock (contacts) |
360 | { | 359 | { |
361 | count = d.Collide(g1, g2, contacts.GetLength(0), contacts, d.ContactGeom.SizeOf); | 360 | count = d.Collide(g1, g2, contacts.GetLength(0), contacts, d.ContactGeom.unmanagedSizeOf); |
362 | } | 361 | } |
363 | } | 362 | } |
364 | catch (SEHException) | 363 | catch (SEHException) |
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdePhysicsJoint.cs b/OpenSim/Region/PhysicsModules/Ode/OdePhysicsJoint.cs index 2eb7ba6..e2578be 100644 --- a/OpenSim/Region/PhysicsModules/Ode/OdePhysicsJoint.cs +++ b/OpenSim/Region/PhysicsModules/Ode/OdePhysicsJoint.cs | |||
@@ -27,10 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | using Ode.NET; | ||
31 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
32 | using OpenSim.Region.PhysicsModules.SharedBase; | 31 | using OpenSim.Region.PhysicsModules.SharedBase; |
33 | using OpenSim.Region.PhysicsModule.ODE; | ||
34 | 32 | ||
35 | namespace OpenSim.Region.PhysicsModule.ODE | 33 | namespace OpenSim.Region.PhysicsModule.ODE |
36 | { | 34 | { |
diff --git a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs index 4e95b7a..6f14121 100644 --- a/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs +++ b/OpenSim/Region/PhysicsModules/Ode/OdeScene.cs | |||
@@ -31,9 +31,6 @@ | |||
31 | // or application thread stack may just blowup | 31 | // or application thread stack may just blowup |
32 | // see RayCast(ODERayCastRequest req) | 32 | // see RayCast(ODERayCastRequest req) |
33 | 33 | ||
34 | //#define USE_DRAWSTUFF | ||
35 | //#define SPAM | ||
36 | |||
37 | using System; | 34 | using System; |
38 | using System.Collections.Generic; | 35 | using System.Collections.Generic; |
39 | using System.Diagnostics; | 36 | using System.Diagnostics; |
@@ -46,17 +43,12 @@ using System.Threading; | |||
46 | using log4net; | 43 | using log4net; |
47 | using Nini.Config; | 44 | using Nini.Config; |
48 | using Mono.Addins; | 45 | using Mono.Addins; |
49 | using Ode.NET; | ||
50 | using OpenMetaverse; | 46 | using OpenMetaverse; |
51 | #if USE_DRAWSTUFF | ||
52 | using Drawstuff.NET; | ||
53 | #endif | ||
54 | using OpenSim.Framework; | 47 | using OpenSim.Framework; |
55 | using OpenSim.Region.PhysicsModules.SharedBase; | 48 | using OpenSim.Region.PhysicsModules.SharedBase; |
56 | using OpenSim.Region.Framework.Scenes; | 49 | using OpenSim.Region.Framework.Scenes; |
57 | using OpenSim.Region.Framework.Interfaces; | 50 | using OpenSim.Region.Framework.Interfaces; |
58 | 51 | ||
59 | |||
60 | namespace OpenSim.Region.PhysicsModule.ODE | 52 | namespace OpenSim.Region.PhysicsModule.ODE |
61 | { | 53 | { |
62 | public enum StatusIndicators : int | 54 | public enum StatusIndicators : int |
@@ -585,32 +577,12 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
585 | 577 | ||
586 | d.WorldSetAutoDisableFlag(world, false); | 578 | d.WorldSetAutoDisableFlag(world, false); |
587 | 579 | ||
588 | #if USE_DRAWSTUFF | 580 | // _watermap = new float[258 * 258]; |
589 | Thread viewthread = new Thread(new ParameterizedThreadStart(startvisualization)); | ||
590 | viewthread.Start(); | ||
591 | #endif | ||
592 | |||
593 | // _watermap = new float[258 * 258]; | ||
594 | 581 | ||
595 | // Zero out the prim spaces array (we split our space into smaller spaces so | 582 | // Zero out the prim spaces array (we split our space into smaller spaces so |
596 | // we can hit test less. | 583 | // we can hit test less. |
597 | } | 584 | } |
598 | 585 | ||
599 | #if USE_DRAWSTUFF | ||
600 | public void startvisualization(object o) | ||
601 | { | ||
602 | ds.Functions fn; | ||
603 | fn.version = ds.VERSION; | ||
604 | fn.start = new ds.CallbackFunction(start); | ||
605 | fn.step = new ds.CallbackFunction(step); | ||
606 | fn.command = new ds.CallbackFunction(command); | ||
607 | fn.stop = null; | ||
608 | fn.path_to_textures = "./textures"; | ||
609 | string[] args = new string[0]; | ||
610 | ds.SimulationLoop(args.Length, args, 352, 288, ref fn); | ||
611 | } | ||
612 | #endif | ||
613 | |||
614 | // Initialize from configs | 586 | // Initialize from configs |
615 | private void InitialiseFromConfig(IConfigSource config) | 587 | private void InitialiseFromConfig(IConfigSource config) |
616 | { | 588 | { |
@@ -957,7 +929,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
957 | /// <param name='contactsArray'></param> | 929 | /// <param name='contactsArray'></param> |
958 | /// <param name='contactGeomSize'></param> | 930 | /// <param name='contactGeomSize'></param> |
959 | private int CollideGeoms( | 931 | private int CollideGeoms( |
960 | IntPtr geom1, IntPtr geom2, int maxContacts, Ode.NET.d.ContactGeom[] contactsArray, int contactGeomSize) | 932 | IntPtr geom1, IntPtr geom2, int maxContacts, d.ContactGeom[] contactsArray, int contactGeomSize) |
961 | { | 933 | { |
962 | int count; | 934 | int count; |
963 | 935 | ||
@@ -1090,7 +1062,7 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
1090 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) | 1062 | if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact)) |
1091 | return; | 1063 | return; |
1092 | 1064 | ||
1093 | count = CollideGeoms(g1, g2, contacts.Length, contacts, d.ContactGeom.SizeOf); | 1065 | count = CollideGeoms(g1, g2, contacts.Length, contacts, d.ContactGeom.unmanagedSizeOf); |
1094 | 1066 | ||
1095 | // All code after this is only relevant if we have any collisions | 1067 | // All code after this is only relevant if we have any collisions |
1096 | if (count <= 0) | 1068 | if (count <= 0) |
@@ -2972,7 +2944,8 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
2972 | /// <returns>The number of frames simulated over that period.</returns> | 2944 | /// <returns>The number of frames simulated over that period.</returns> |
2973 | public override float Simulate(float timeStep) | 2945 | public override float Simulate(float timeStep) |
2974 | { | 2946 | { |
2975 | if (!_worldInitialized) return 11f; | 2947 | if (!_worldInitialized) |
2948 | return 1.0f; | ||
2976 | 2949 | ||
2977 | int startFrameTick = CollectStats ? Util.EnvironmentTickCount() : 0; | 2950 | int startFrameTick = CollectStats ? Util.EnvironmentTickCount() : 0; |
2978 | int tempTick = 0, tempTick2 = 0; | 2951 | int tempTick = 0, tempTick2 = 0; |
@@ -3804,133 +3777,6 @@ namespace OpenSim.Region.PhysicsModule.ODE | |||
3804 | return new List<ContactResult>(ourResults); | 3777 | return new List<ContactResult>(ourResults); |
3805 | } | 3778 | } |
3806 | 3779 | ||
3807 | #if USE_DRAWSTUFF | ||
3808 | // Keyboard callback | ||
3809 | public void command(int cmd) | ||
3810 | { | ||
3811 | IntPtr geom; | ||
3812 | d.Mass mass; | ||
3813 | d.Vector3 sides = new d.Vector3(d.RandReal() * 0.5f + 0.1f, d.RandReal() * 0.5f + 0.1f, d.RandReal() * 0.5f + 0.1f); | ||
3814 | |||
3815 | |||
3816 | |||
3817 | Char ch = Char.ToLower((Char)cmd); | ||
3818 | switch ((Char)ch) | ||
3819 | { | ||
3820 | case 'w': | ||
3821 | try | ||
3822 | { | ||
3823 | Vector3 rotate = (new Vector3(1, 0, 0) * Quaternion.CreateFromEulers(hpr.Z * Utils.DEG_TO_RAD, hpr.Y * Utils.DEG_TO_RAD, hpr.X * Utils.DEG_TO_RAD)); | ||
3824 | |||
3825 | xyz.X += rotate.X; xyz.Y += rotate.Y; xyz.Z += rotate.Z; | ||
3826 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3827 | } | ||
3828 | catch (ArgumentException) | ||
3829 | { hpr.X = 0; } | ||
3830 | break; | ||
3831 | |||
3832 | case 'a': | ||
3833 | hpr.X++; | ||
3834 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3835 | break; | ||
3836 | |||
3837 | case 's': | ||
3838 | try | ||
3839 | { | ||
3840 | Vector3 rotate2 = (new Vector3(-1, 0, 0) * Quaternion.CreateFromEulers(hpr.Z * Utils.DEG_TO_RAD, hpr.Y * Utils.DEG_TO_RAD, hpr.X * Utils.DEG_TO_RAD)); | ||
3841 | |||
3842 | xyz.X += rotate2.X; xyz.Y += rotate2.Y; xyz.Z += rotate2.Z; | ||
3843 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3844 | } | ||
3845 | catch (ArgumentException) | ||
3846 | { hpr.X = 0; } | ||
3847 | break; | ||
3848 | case 'd': | ||
3849 | hpr.X--; | ||
3850 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3851 | break; | ||
3852 | case 'r': | ||
3853 | xyz.Z++; | ||
3854 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3855 | break; | ||
3856 | case 'f': | ||
3857 | xyz.Z--; | ||
3858 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3859 | break; | ||
3860 | case 'e': | ||
3861 | xyz.Y++; | ||
3862 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3863 | break; | ||
3864 | case 'q': | ||
3865 | xyz.Y--; | ||
3866 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3867 | break; | ||
3868 | } | ||
3869 | } | ||
3870 | |||
3871 | public void step(int pause) | ||
3872 | { | ||
3873 | |||
3874 | ds.SetColor(1.0f, 1.0f, 0.0f); | ||
3875 | ds.SetTexture(ds.Texture.Wood); | ||
3876 | lock (_prims) | ||
3877 | { | ||
3878 | foreach (OdePrim prm in _prims) | ||
3879 | { | ||
3880 | //IntPtr body = d.GeomGetBody(prm.prim_geom); | ||
3881 | if (prm.prim_geom != IntPtr.Zero) | ||
3882 | { | ||
3883 | d.Vector3 pos; | ||
3884 | d.GeomCopyPosition(prm.prim_geom, out pos); | ||
3885 | //d.BodyCopyPosition(body, out pos); | ||
3886 | |||
3887 | d.Matrix3 R; | ||
3888 | d.GeomCopyRotation(prm.prim_geom, out R); | ||
3889 | //d.BodyCopyRotation(body, out R); | ||
3890 | |||
3891 | |||
3892 | d.Vector3 sides = new d.Vector3(); | ||
3893 | sides.X = prm.Size.X; | ||
3894 | sides.Y = prm.Size.Y; | ||
3895 | sides.Z = prm.Size.Z; | ||
3896 | |||
3897 | ds.DrawBox(ref pos, ref R, ref sides); | ||
3898 | } | ||
3899 | } | ||
3900 | } | ||
3901 | ds.SetColor(1.0f, 0.0f, 0.0f); | ||
3902 | |||
3903 | foreach (OdeCharacter chr in _characters) | ||
3904 | { | ||
3905 | if (chr.Shell != IntPtr.Zero) | ||
3906 | { | ||
3907 | IntPtr body = d.GeomGetBody(chr.Shell); | ||
3908 | |||
3909 | d.Vector3 pos; | ||
3910 | d.GeomCopyPosition(chr.Shell, out pos); | ||
3911 | //d.BodyCopyPosition(body, out pos); | ||
3912 | |||
3913 | d.Matrix3 R; | ||
3914 | d.GeomCopyRotation(chr.Shell, out R); | ||
3915 | //d.BodyCopyRotation(body, out R); | ||
3916 | |||
3917 | ds.DrawCapsule(ref pos, ref R, chr.Size.Z, 0.35f); | ||
3918 | d.Vector3 sides = new d.Vector3(); | ||
3919 | sides.X = 0.5f; | ||
3920 | sides.Y = 0.5f; | ||
3921 | sides.Z = 0.5f; | ||
3922 | |||
3923 | ds.DrawBox(ref pos, ref R, ref sides); | ||
3924 | } | ||
3925 | } | ||
3926 | } | ||
3927 | |||
3928 | public void start(int unused) | ||
3929 | { | ||
3930 | ds.SetViewpoint(ref xyz, ref hpr); | ||
3931 | } | ||
3932 | #endif | ||
3933 | |||
3934 | public override Dictionary<string, float> GetStats() | 3780 | public override Dictionary<string, float> GetStats() |
3935 | { | 3781 | { |
3936 | if (!CollectStats) | 3782 | if (!CollectStats) |
diff --git a/OpenSim/Region/PhysicsModules/Ode/drawstuff.cs b/OpenSim/Region/PhysicsModules/Ode/drawstuff.cs deleted file mode 100644 index 87ca446..0000000 --- a/OpenSim/Region/PhysicsModules/Ode/drawstuff.cs +++ /dev/null | |||
@@ -1,98 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright ODE | ||
3 | * Ode.NET - .NET bindings for ODE | ||
4 | * Jason Perkins (starkos@industriousone.com) | ||
5 | * Licensed under the New BSD | ||
6 | * Part of the OpenDynamicsEngine | ||
7 | Open Dynamics Engine | ||
8 | Copyright (c) 2001-2007, Russell L. Smith. | ||
9 | All rights reserved. | ||
10 | |||
11 | Redistribution and use in source and binary forms, with or without | ||
12 | modification, are permitted provided that the following conditions | ||
13 | are met: | ||
14 | |||
15 | Redistributions of source code must retain the above copyright notice, | ||
16 | this list of conditions and the following disclaimer. | ||
17 | |||
18 | Redistributions in binary form must reproduce the above copyright notice, | ||
19 | this list of conditions and the following disclaimer in the documentation | ||
20 | and/or other materials provided with the distribution. | ||
21 | |||
22 | Neither the names of ODE's copyright owner nor the names of its | ||
23 | contributors may be used to endorse or promote products derived from | ||
24 | this software without specific prior written permission. | ||
25 | |||
26 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
27 | "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
28 | LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | ||
29 | FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | ||
30 | OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
31 | SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED | ||
32 | TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||
33 | PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||
34 | LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||
35 | NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
36 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
37 | * | ||
38 | * | ||
39 | */ | ||
40 | |||
41 | using System; | ||
42 | using System.Runtime.InteropServices; | ||
43 | using Ode.NET; | ||
44 | |||
45 | namespace Drawstuff.NET | ||
46 | { | ||
47 | #if dDOUBLE | ||
48 | using dReal = System.Double; | ||
49 | #else | ||
50 | using dReal = System.Single; | ||
51 | #endif | ||
52 | |||
53 | public static class ds | ||
54 | { | ||
55 | public const int VERSION = 2; | ||
56 | |||
57 | public enum Texture | ||
58 | { | ||
59 | None, | ||
60 | Wood | ||
61 | } | ||
62 | |||
63 | [UnmanagedFunctionPointer(CallingConvention.Cdecl)] | ||
64 | public delegate void CallbackFunction(int arg); | ||
65 | |||
66 | [StructLayout(LayoutKind.Sequential)] | ||
67 | public struct Functions | ||
68 | { | ||
69 | public int version; | ||
70 | public CallbackFunction start; | ||
71 | public CallbackFunction step; | ||
72 | public CallbackFunction command; | ||
73 | public CallbackFunction stop; | ||
74 | public string path_to_textures; | ||
75 | } | ||
76 | |||
77 | [DllImport("drawstuff", EntryPoint = "dsDrawBox")] | ||
78 | public static extern void DrawBox(ref d.Vector3 pos, ref d.Matrix3 R, ref d.Vector3 sides); | ||
79 | |||
80 | [DllImport("drawstuff", EntryPoint = "dsDrawCapsule")] | ||
81 | public static extern void DrawCapsule(ref d.Vector3 pos, ref d.Matrix3 R, dReal length, dReal radius); | ||
82 | |||
83 | [DllImport("drawstuff", EntryPoint = "dsDrawConvex")] | ||
84 | public static extern void DrawConvex(ref d.Vector3 pos, ref d.Matrix3 R, dReal[] planes, int planeCount, dReal[] points, int pointCount, int[] polygons); | ||
85 | |||
86 | [DllImport("drawstuff", EntryPoint = "dsSetColor")] | ||
87 | public static extern void SetColor(float red, float green, float blue); | ||
88 | |||
89 | [DllImport("drawstuff", EntryPoint = "dsSetTexture")] | ||
90 | public static extern void SetTexture(Texture texture); | ||
91 | |||
92 | [DllImport("drawstuff", EntryPoint = "dsSetViewpoint")] | ||
93 | public static extern void SetViewpoint(ref d.Vector3 xyz, ref d.Vector3 hpr); | ||
94 | |||
95 | [DllImport("drawstuff", EntryPoint = "dsSimulationLoop")] | ||
96 | public static extern void SimulationLoop(int argc, string[] argv, int window_width, int window_height, ref Functions fn); | ||
97 | } | ||
98 | } | ||