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authorUbitUmarov2016-11-10 23:07:57 +0000
committerUbitUmarov2016-11-10 23:07:57 +0000
commit58b7be48a9466ee8df670e743bfa1711fe6a6450 (patch)
treec8e797b188bfc3ba6548827edaee1b839ce9bfc7 /OpenSim/Region/PhysicsModules/ubOde
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ubOde: add a needed lock
Diffstat (limited to 'OpenSim/Region/PhysicsModules/ubOde')
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs16
1 files changed, 11 insertions, 5 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
index 6267051..f642699 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
@@ -1221,8 +1221,11 @@ namespace OpenSim.Region.PhysicsModule.ubOde
1221 /// <param name="obj"></param> 1221 /// <param name="obj"></param>
1222 public void RemoveCollisionEventReporting(PhysicsActor obj) 1222 public void RemoveCollisionEventReporting(PhysicsActor obj)
1223 { 1223 {
1224 if (_collisionEventPrim.Contains(obj) && !_collisionEventPrimRemove.Contains(obj)) 1224 lock(_collisionEventPrimRemove)
1225 _collisionEventPrimRemove.Add(obj); 1225 {
1226 if (_collisionEventPrim.Contains(obj) && !_collisionEventPrimRemove.Contains(obj))
1227 _collisionEventPrimRemove.Add(obj);
1228 }
1226 } 1229 }
1227 1230
1228 public override float TimeDilation 1231 public override float TimeDilation
@@ -1759,10 +1762,13 @@ namespace OpenSim.Region.PhysicsModule.ubOde
1759 prm.SleeperAddCollisionEvents(); 1762 prm.SleeperAddCollisionEvents();
1760 sleepers.Clear(); 1763 sleepers.Clear();
1761 1764
1762 foreach (PhysicsActor obj in _collisionEventPrimRemove) 1765 lock(_collisionEventPrimRemove)
1763 _collisionEventPrim.Remove(obj); 1766 {
1767 foreach (PhysicsActor obj in _collisionEventPrimRemove)
1768 _collisionEventPrim.Remove(obj);
1764 1769
1765 _collisionEventPrimRemove.Clear(); 1770 _collisionEventPrimRemove.Clear();
1771 }
1766 1772
1767 // do a ode simulation step 1773 // do a ode simulation step
1768 d.WorldQuickStep(world, ODE_STEPSIZE); 1774 d.WorldQuickStep(world, ODE_STEPSIZE);