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author | UbitUmarov | 2015-10-22 17:34:28 +0100 |
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committer | UbitUmarov | 2015-10-22 17:34:28 +0100 |
commit | 7cb6ecb9f54415fd723d7b7c85a65eb131aab077 (patch) | |
tree | 2e20d030a8c20faed8bfbe7e3196a7598eba4607 /OpenSim/Region/PhysicsModules/SharedBase | |
parent | rename terrain for opensim and respective configuration flag that a future c... (diff) | |
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Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase')
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs index 1c0ad20..8623891 100644 --- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |||
@@ -290,7 +290,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
290 | public abstract void AddPhysicsActorTaint(PhysicsActor prim); | 290 | public abstract void AddPhysicsActorTaint(PhysicsActor prim); |
291 | 291 | ||
292 | 292 | ||
293 | public virtual void PrepareSimulation() { } | 293 | public virtual void ProcessPreSimulation() { } |
294 | 294 | ||
295 | /// <summary> | 295 | /// <summary> |
296 | /// Perform a simulation of the current physics scene over the given timestep. | 296 | /// Perform a simulation of the current physics scene over the given timestep. |