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author | Robert Adams | 2015-09-08 04:54:16 -0700 |
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committer | Robert Adams | 2015-09-08 04:54:16 -0700 |
commit | e5367d822be9b05e74c859afe2d2956a3e95aa33 (patch) | |
tree | e904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs | |
parent | add lost admin_reset_land method (diff) | |
parent | Deleted access control spec from [LoginService] section of standalone config.... (diff) | |
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Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs')
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs b/OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs new file mode 100644 index 0000000..88169bb --- /dev/null +++ b/OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs | |||
@@ -0,0 +1,98 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Runtime.InteropServices; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenMetaverse; | ||
33 | |||
34 | namespace OpenSim.Region.PhysicsModules.SharedBase | ||
35 | { | ||
36 | public interface IMesher | ||
37 | { | ||
38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); | ||
39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); | ||
40 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde); | ||
41 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde); | ||
42 | IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex); | ||
43 | void ReleaseMesh(IMesh mesh); | ||
44 | void ExpireReleaseMeshs(); | ||
45 | void ExpireFileCache(); | ||
46 | } | ||
47 | |||
48 | // Values for level of detail to be passed to the mesher. | ||
49 | // Values origionally chosen for the LOD of sculpties (the sqrt(width*heigth) of sculpt texture) | ||
50 | // Lower level of detail reduces the number of vertices used to represent the meshed shape. | ||
51 | public enum LevelOfDetail | ||
52 | { | ||
53 | High = 32, | ||
54 | Medium = 16, | ||
55 | Low = 8, | ||
56 | VeryLow = 4 | ||
57 | } | ||
58 | |||
59 | public interface IVertex | ||
60 | { | ||
61 | } | ||
62 | |||
63 | [Serializable()] | ||
64 | [StructLayout(LayoutKind.Explicit)] | ||
65 | public struct AMeshKey | ||
66 | { | ||
67 | [FieldOffset(0)] | ||
68 | public UUID uuid; | ||
69 | [FieldOffset(0)] | ||
70 | public ulong hashA; | ||
71 | [FieldOffset(8)] | ||
72 | public ulong hashB; | ||
73 | [FieldOffset(16)] | ||
74 | public ulong hashC; | ||
75 | |||
76 | public override string ToString() | ||
77 | { | ||
78 | return uuid.ToString() + "-" + hashC.ToString("x") ; | ||
79 | } | ||
80 | } | ||
81 | |||
82 | public interface IMesh | ||
83 | { | ||
84 | List<Vector3> getVertexList(); | ||
85 | int[] getIndexListAsInt(); | ||
86 | int[] getIndexListAsIntLocked(); | ||
87 | float[] getVertexListAsFloat(); | ||
88 | float[] getVertexListAsFloatLocked(); | ||
89 | void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount); | ||
90 | void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount); | ||
91 | void releaseSourceMeshData(); | ||
92 | void releasePinned(); | ||
93 | void Append(IMesh newMesh); | ||
94 | void TransformLinear(float[,] matrix, float[] offset); | ||
95 | Vector3 GetCentroid(); | ||
96 | Vector3 GetOBB(); | ||
97 | } | ||
98 | } | ||