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author | Diva Canto | 2015-08-30 20:06:53 -0700 |
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committer | Diva Canto | 2015-08-30 20:06:53 -0700 |
commit | 1d6b33bc2da3b312cff1d1802a73aacdf72b0385 (patch) | |
tree | 393736b501aac3b31eb0810bb72d926c7f14fbf8 /OpenSim/Region/PhysicsModules/Ode/Tests | |
parent | Moved instantiation of SceneCommunicationService object to inside the scene c... (diff) | |
download | opensim-SC_OLD-1d6b33bc2da3b312cff1d1802a73aacdf72b0385.zip opensim-SC_OLD-1d6b33bc2da3b312cff1d1802a73aacdf72b0385.tar.gz opensim-SC_OLD-1d6b33bc2da3b312cff1d1802a73aacdf72b0385.tar.bz2 opensim-SC_OLD-1d6b33bc2da3b312cff1d1802a73aacdf72b0385.tar.xz |
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/Ode/Tests')
-rw-r--r-- | OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs b/OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs new file mode 100644 index 0000000..16404c6 --- /dev/null +++ b/OpenSim/Region/PhysicsModules/Ode/Tests/ODETestClass.cs | |||
@@ -0,0 +1,128 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using NUnit.Framework; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Physics.Manager; | ||
34 | using OpenSim.Region.Physics.OdePlugin; | ||
35 | using OpenSim.Tests.Common; | ||
36 | using log4net; | ||
37 | using System.Reflection; | ||
38 | |||
39 | namespace OpenSim.Region.Physics.OdePlugin.Tests | ||
40 | { | ||
41 | [TestFixture] | ||
42 | public class ODETestClass : OpenSimTestCase | ||
43 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private OpenSim.Region.Physics.OdePlugin.OdePlugin cbt; | ||
47 | private PhysicsScene ps; | ||
48 | private IMeshingPlugin imp; | ||
49 | |||
50 | [SetUp] | ||
51 | public void Initialize() | ||
52 | { | ||
53 | IConfigSource TopConfig = new IniConfigSource(); | ||
54 | IConfig config = TopConfig.AddConfig("Startup"); | ||
55 | config.Set("DecodedSculptMapPath","j2kDecodeCache"); | ||
56 | |||
57 | // Loading ODEPlugin | ||
58 | cbt = new OdePlugin(); | ||
59 | // Loading Zero Mesher | ||
60 | imp = new ZeroMesherPlugin(); | ||
61 | // Getting Physics Scene | ||
62 | ps = cbt.GetScene("test"); | ||
63 | // Initializing Physics Scene. | ||
64 | ps.Initialise(imp.GetMesher(TopConfig),null); | ||
65 | float[] _heightmap = new float[(int)Constants.RegionSize * (int)Constants.RegionSize]; | ||
66 | for (int i = 0; i < ((int)Constants.RegionSize * (int)Constants.RegionSize); i++) | ||
67 | { | ||
68 | _heightmap[i] = 21f; | ||
69 | } | ||
70 | ps.SetTerrain(_heightmap); | ||
71 | } | ||
72 | |||
73 | [TearDown] | ||
74 | public void Terminate() | ||
75 | { | ||
76 | ps.DeleteTerrain(); | ||
77 | ps.Dispose(); | ||
78 | |||
79 | } | ||
80 | |||
81 | [Test] | ||
82 | public void CreateAndDropPhysicalCube() | ||
83 | { | ||
84 | PrimitiveBaseShape newcube = PrimitiveBaseShape.CreateBox(); | ||
85 | Vector3 position = new Vector3(((float)Constants.RegionSize * 0.5f), ((float)Constants.RegionSize * 0.5f), 128f); | ||
86 | Vector3 size = new Vector3(0.5f, 0.5f, 0.5f); | ||
87 | Quaternion rot = Quaternion.Identity; | ||
88 | PhysicsActor prim = ps.AddPrimShape("CoolShape", newcube, position, size, rot, true, 0); | ||
89 | OdePrim oprim = (OdePrim)prim; | ||
90 | OdeScene pscene = (OdeScene) ps; | ||
91 | |||
92 | Assert.That(oprim.m_taintadd); | ||
93 | |||
94 | prim.LocalID = 5; | ||
95 | |||
96 | for (int i = 0; i < 58; i++) | ||
97 | { | ||
98 | ps.Simulate(0.133f); | ||
99 | |||
100 | Assert.That(oprim.prim_geom != (IntPtr)0); | ||
101 | |||
102 | Assert.That(oprim.m_targetSpace != (IntPtr)0); | ||
103 | |||
104 | //Assert.That(oprim.m_targetSpace == pscene.space); | ||
105 | m_log.Info("TargetSpace: " + oprim.m_targetSpace + " - SceneMainSpace: " + pscene.space); | ||
106 | |||
107 | Assert.That(!oprim.m_taintadd); | ||
108 | m_log.Info("Prim Position (" + oprim.LocalID + "): " + prim.Position); | ||
109 | |||
110 | // Make sure we're above the ground | ||
111 | //Assert.That(prim.Position.Z > 20f); | ||
112 | //m_log.Info("PrimCollisionScore (" + oprim.m_localID + "): " + oprim.m_collisionscore); | ||
113 | |||
114 | // Make sure we've got a Body | ||
115 | Assert.That(oprim.Body != (IntPtr)0); | ||
116 | //m_log.Info( | ||
117 | } | ||
118 | |||
119 | // Make sure we're not somewhere above the ground | ||
120 | Assert.That(prim.Position.Z < 21.5f); | ||
121 | |||
122 | ps.RemovePrim(prim); | ||
123 | Assert.That(oprim.m_taintremove); | ||
124 | ps.Simulate(0.133f); | ||
125 | Assert.That(oprim.Body == (IntPtr)0); | ||
126 | } | ||
127 | } | ||
128 | } | ||