diff options
author | Robert Adams | 2016-03-06 14:23:06 -0800 |
---|---|---|
committer | Robert Adams | 2016-03-06 14:23:06 -0800 |
commit | be43fc2234731c452842b6fd7c08a33ba568b3eb (patch) | |
tree | 4f6f12de43ff9ec79230404828238e45fe18dcf2 /OpenSim/Region/PhysicsModules/BulletS/BSShapes.cs | |
parent | Remove unused parameter ShouldUseFireAndForgetForCollisions. It was (diff) | |
download | opensim-SC_OLD-be43fc2234731c452842b6fd7c08a33ba568b3eb.zip opensim-SC_OLD-be43fc2234731c452842b6fd7c08a33ba568b3eb.tar.gz opensim-SC_OLD-be43fc2234731c452842b6fd7c08a33ba568b3eb.tar.bz2 opensim-SC_OLD-be43fc2234731c452842b6fd7c08a33ba568b3eb.tar.xz |
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSShapes.cs')
0 files changed, 0 insertions, 0 deletions