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authorUbitUmarov2015-09-30 20:13:31 +0100
committerUbitUmarov2015-09-30 20:13:31 +0100
commitaa3303e3af2df9511b947902482409308198ce64 (patch)
tree35ea683b9a918a09763b87aa2916d58a2ba9f199 /OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
parent first steps adding suport for llSetHoverHeight() called from attachments on ... (diff)
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add get method on physics actors PIDHoverActive
Diffstat (limited to 'OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs')
-rwxr-xr-xOpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs b/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
index da3fc18..c3eb776 100755
--- a/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
@@ -268,7 +268,7 @@ public abstract class BSPhysObject : PhysicsActor
268 public float MoveToTargetTau { get; set; } 268 public float MoveToTargetTau { get; set; }
269 269
270 // Used for llSetHoverHeight and maybe vehicle height. Hover Height will override MoveTo target's Z 270 // Used for llSetHoverHeight and maybe vehicle height. Hover Height will override MoveTo target's Z
271 public override bool PIDHoverActive { set { HoverActive = value; } } 271 public override bool PIDHoverActive {get {return HoverActive;} set { HoverActive = value; } }
272 public override float PIDHoverHeight { set { HoverHeight = value; } } 272 public override float PIDHoverHeight { set { HoverHeight = value; } }
273 public override PIDHoverType PIDHoverType { set { HoverType = value; } } 273 public override PIDHoverType PIDHoverType { set { HoverType = value; } }
274 public override float PIDHoverTau { set { HoverTau = value; } } 274 public override float PIDHoverTau { set { HoverTau = value; } }