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author | UbitUmarov | 2015-10-21 00:15:09 +0100 |
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committer | UbitUmarov | 2015-10-21 00:15:09 +0100 |
commit | deb4364f4299be39600f393e2d384c757ffa5ee6 (patch) | |
tree | d9643c7b22dcfcb31bf7b55cf71e220fe3252b47 /OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | |
parent | the inertia matrix inversions and body inertia changes to implement axis loc... (diff) | |
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remove the use of Vector3 for axis locks on the rest of engines
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs index 83fc3a6..989b339 100644 --- a/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSCharacter.cs | |||
@@ -300,7 +300,7 @@ public sealed class BSCharacter : BSPhysObject | |||
300 | } | 300 | } |
301 | 301 | ||
302 | 302 | ||
303 | public override void LockAngularMotion(OMV.Vector3 axis) { return; } | 303 | public override void LockAngularMotion(byte axislocks) { return; } |
304 | 304 | ||
305 | public override OMV.Vector3 Position { | 305 | public override OMV.Vector3 Position { |
306 | get { | 306 | get { |