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author | Robert Adams | 2017-09-05 06:24:04 -0700 |
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committer | Robert Adams | 2017-09-05 06:24:04 -0700 |
commit | 921e3ceb09b04693d8241e27666d08c721efb82b (patch) | |
tree | 747b0b4dedded833b1a033bcd51a70121987ee5c /OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs | |
parent | Fixed typos in comments in osslEnable.ini (diff) | |
parent | BulletSim: add raycast filtering (diff) | |
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BulletSim: Merge branch 'BulletSim2017'
Adds raycast using Bullet physics engine.
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs b/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs index 37017b0..7d58728 100755 --- a/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs +++ b/OpenSim/Region/PhysicsModules/BulletS/BSAPIXNA.cs | |||
@@ -2459,6 +2459,14 @@ private sealed class BulletConstraintXNA : BulletConstraint | |||
2459 | } | 2459 | } |
2460 | return false; | 2460 | return false; |
2461 | } | 2461 | } |
2462 | |||
2463 | public override SweepHit ConvexSweepTest2(BulletWorld world, BulletBody obj, Vector3 from, Vector3 to, float margin) { | ||
2464 | return new SweepHit(); | ||
2465 | } | ||
2466 | |||
2467 | public override RaycastHit RayTest2(BulletWorld world, Vector3 from, Vector3 to, uint filterGroup, uint filterMask) { | ||
2468 | return new RaycastHit(); | ||
2469 | } | ||
2462 | } | 2470 | } |
2463 | 2471 | ||
2464 | 2472 | ||