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authoronefang2019-09-11 16:36:50 +1000
committeronefang2019-09-11 16:36:50 +1000
commit50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch)
tree52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs
parentRenamed branch to SledjChisl. (diff)
parentBump to release flavour, build 0. (diff)
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Merge branch 'SledjChisl'
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs19
1 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs
index e7b30ba..67d9207 100644
--- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs
+++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsActor.cs
@@ -211,7 +211,7 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
211 { 211 {
212 } 212 }
213 213
214 public override void LockAngularMotion(Vector3 axis) 214 public override void LockAngularMotion(byte axislocks)
215 { 215 {
216 } 216 }
217 217
@@ -254,6 +254,7 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
254 254
255 public override bool PIDHoverActive 255 public override bool PIDHoverActive
256 { 256 {
257 get { return false; }
257 set { return; } 258 set { return; }
258 } 259 }
259 260
@@ -267,23 +268,23 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics
267 set { return; } 268 set { return; }
268 } 269 }
269 270
270 public override Quaternion APIDTarget 271 public override Quaternion APIDTarget
271 { 272 {
272 set { return; } 273 set { return; }
273 } 274 }
274 275
275 public override bool APIDActive 276 public override bool APIDActive
276 { 277 {
277 set { return; } 278 set { return; }
278 } 279 }
279 280
280 public override float APIDStrength 281 public override float APIDStrength
281 { 282 {
282 set { return; } 283 set { return; }
283 } 284 }
284 285
285 public override float APIDDamping 286 public override float APIDDamping
286 { 287 {
287 set { return; } 288 set { return; }
288 } 289 }
289 290