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author | Justin Clarke Casey | 2009-03-11 18:02:22 +0000 |
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committer | Justin Clarke Casey | 2009-03-11 18:02:22 +0000 |
commit | acad0328b2c50d22fe76ebb7c8de2c97c856b42f (patch) | |
tree | 2379c1ae60c22a4dcee162c5b56d21f367c05bfd /OpenSim/Region/Physics | |
parent | * Fix silly windows prebuild borkage. To use System.Xml, the project must ha... (diff) | |
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* Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 601cd82..732d99b 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -366,8 +366,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
366 | gravityy = physicsconfig.GetFloat("world_gravityy", 0f); | 366 | gravityy = physicsconfig.GetFloat("world_gravityy", 0f); |
367 | gravityz = physicsconfig.GetFloat("world_gravityz", -9.8f); | 367 | gravityz = physicsconfig.GetFloat("world_gravityz", -9.8f); |
368 | 368 | ||
369 | worldHashspaceLow = physicsconfig.GetInt("world_hashspace_low", -4); | 369 | worldHashspaceLow = physicsconfig.GetInt("world_hashspace_size_low", -4); |
370 | worldHashspaceHigh = physicsconfig.GetInt("world_hashspace_high", 128); | 370 | worldHashspaceHigh = physicsconfig.GetInt("world_hashspace_size_high", 128); |
371 | 371 | ||
372 | metersInSpace = physicsconfig.GetFloat("meters_in_small_space", 29.9f); | 372 | metersInSpace = physicsconfig.GetFloat("meters_in_small_space", 29.9f); |
373 | smallHashspaceLow = physicsconfig.GetInt("small_hashspace_size_low", -4); | 373 | smallHashspaceLow = physicsconfig.GetInt("small_hashspace_size_low", -4); |
@@ -380,7 +380,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
380 | nmTerrainContactERP = physicsconfig.GetFloat("nm_terraincontact_erp", 0.1025f); | 380 | nmTerrainContactERP = physicsconfig.GetFloat("nm_terraincontact_erp", 0.1025f); |
381 | 381 | ||
382 | mTerrainContactFriction = physicsconfig.GetFloat("m_terraincontact_friction", 75f); | 382 | mTerrainContactFriction = physicsconfig.GetFloat("m_terraincontact_friction", 75f); |
383 | mTerrainContactBounce = physicsconfig.GetFloat("m_terraincontact_bounce", 0.1f); | 383 | mTerrainContactBounce = physicsconfig.GetFloat("m_terraincontact_bounce", 0.05f); |
384 | mTerrainContactERP = physicsconfig.GetFloat("m_terraincontact_erp", 0.05025f); | 384 | mTerrainContactERP = physicsconfig.GetFloat("m_terraincontact_erp", 0.05025f); |
385 | 385 | ||
386 | nmAvatarObjectContactFriction = physicsconfig.GetFloat("objectcontact_friction", 250f); | 386 | nmAvatarObjectContactFriction = physicsconfig.GetFloat("objectcontact_friction", 250f); |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
411 | meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", true); | 411 | meshSculptedPrim = physicsconfig.GetBoolean("mesh_sculpted_prim", true); |
412 | meshSculptLOD = physicsconfig.GetFloat("mesh_lod", 32f); | 412 | meshSculptLOD = physicsconfig.GetFloat("mesh_lod", 32f); |
413 | MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", 16f); | 413 | MeshSculptphysicalLOD = physicsconfig.GetFloat("mesh_physical_lod", 16f); |
414 | m_filterCollisions = physicsconfig.GetBoolean("filter_collisions", true); | 414 | m_filterCollisions = physicsconfig.GetBoolean("filter_collisions", false); |
415 | 415 | ||
416 | if (Environment.OSVersion.Platform == PlatformID.Unix) | 416 | if (Environment.OSVersion.Platform == PlatformID.Unix) |
417 | { | 417 | { |