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authorRobert Adams2013-01-10 17:03:19 -0800
committerRobert Adams2013-01-11 16:47:35 -0800
commiteacc2561d14dbe9cba6966e3b32bfd776e044f8a (patch)
tree8ddaebdd22286becd5dd57a84d3582a1f582d1f2 /OpenSim/Region/Physics
parentBulletSim: Add IsSelected attribute to physical objects. Have vehicles check ... (diff)
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BulletSim: add osGetPhysicsEngineType() LSL function and update
the physics engines to return the name that is specified in the INI file ("physics = XXX") as the type of engine. This os function is a little different than the others in that it does not throw an exception of one is not privilaged to use it. It merely returns an empty string.
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs2
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs4
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs2
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs9
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs11
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs3
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSPlugin.cs2
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSScene.cs4
9 files changed, 28 insertions, 11 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index 7ab2a03..373c7e0 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
49 49
50 public PhysicsScene GetScene(string sceneIdentifier) 50 public PhysicsScene GetScene(string sceneIdentifier)
51 { 51 {
52 return new BasicScene(sceneIdentifier); 52 return new BasicScene(GetName(), sceneIdentifier);
53 } 53 }
54 54
55 public string GetName() 55 public string GetName()
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs
index f5826ed..c4b9117 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs
@@ -49,8 +49,10 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
49 49
50 //protected internal string sceneIdentifier; 50 //protected internal string sceneIdentifier;
51 51
52 public BasicScene(string _sceneIdentifier) 52 public BasicScene(string engineType, string _sceneIdentifier)
53 { 53 {
54 EngineType = engineType;
55 Name = EngineType + "/" + _sceneIdentifier;
54 //sceneIdentifier = _sceneIdentifier; 56 //sceneIdentifier = _sceneIdentifier;
55 } 57 }
56 58
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs
index 65be52a..9442854 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPlugin.cs
@@ -59,7 +59,7 @@ public class BSPlugin : IPhysicsPlugin
59 { 59 {
60 if (_mScene == null) 60 if (_mScene == null)
61 { 61 {
62 _mScene = new BSScene(sceneIdentifier); 62 _mScene = new BSScene(GetName(), sceneIdentifier);
63 } 63 }
64 return (_mScene); 64 return (_mScene);
65 } 65 }
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 4a6cebd..a5bdc07 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -167,11 +167,16 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
167 public bool VehiclePhysicalLoggingEnabled { get; private set; } 167 public bool VehiclePhysicalLoggingEnabled { get; private set; }
168 168
169 #region Construction and Initialization 169 #region Construction and Initialization
170 public BSScene(string identifier) 170 public BSScene(string engineType, string identifier)
171 { 171 {
172 m_initialized = false; 172 m_initialized = false;
173 // we are passed the name of the region we're working for. 173
174 // The name of the region we're working for is passed to us. Keep for identification.
174 RegionName = identifier; 175 RegionName = identifier;
176
177 // Set identifying variables in the PhysicsScene interface.
178 EngineType = engineType;
179 Name = EngineType + "/" + RegionName;
175 } 180 }
176 181
177 public override void Initialise(IMesher meshmerizer, IConfigSource config) 182 public override void Initialise(IMesher meshmerizer, IConfigSource config)
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index 488900e..201007b 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -62,13 +62,20 @@ namespace OpenSim.Region.Physics.Manager
62// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 62// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
63 63
64 /// <summary> 64 /// <summary>
65 /// Name of this scene. Useful in debug messages to distinguish one OdeScene instance from another. 65 /// A unique identifying string for this instance of the physics engine.
66 /// Useful in debug messages to distinguish one OdeScene instance from another.
67 /// Usually set to include the region name that the physics engine is acting for.
66 /// </summary> 68 /// </summary>
67 public string Name { get; protected set; } 69 public string Name { get; protected set; }
68 70
71 /// <summary>
72 /// A string identifying the family of this physics engine. Most common values returned
73 /// are "OpenDynamicsEngine" and "BulletSim" but others are possible.
74 /// </summary>
75 public string EngineType { get; protected set; }
76
69 // The only thing that should register for this event is the SceneGraph 77 // The only thing that should register for this event is the SceneGraph
70 // Anything else could cause problems. 78 // Anything else could cause problems.
71
72 public event physicsCrash OnPhysicsCrash; 79 public event physicsCrash OnPhysicsCrash;
73 80
74 public static PhysicsScene Null 81 public static PhysicsScene Null
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 478dd95..07663b3 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Physics.OdePlugin
72 // http://opensimulator.org/mantis/view.php?id=2750). 72 // http://opensimulator.org/mantis/view.php?id=2750).
73 d.InitODE(); 73 d.InitODE();
74 74
75 m_scene = new OdeScene(sceneIdentifier); 75 m_scene = new OdeScene(GetName(), sceneIdentifier);
76 } 76 }
77 77
78 return m_scene; 78 return m_scene;
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index d53bd90..02a0b15 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -526,11 +526,12 @@ namespace OpenSim.Region.Physics.OdePlugin
526 /// These settings need to be tweaked 'exactly' right or weird stuff happens. 526 /// These settings need to be tweaked 'exactly' right or weird stuff happens.
527 /// </summary> 527 /// </summary>
528 /// <param value="name">Name of the scene. Useful in debug messages.</param> 528 /// <param value="name">Name of the scene. Useful in debug messages.</param>
529 public OdeScene(string name) 529 public OdeScene(string engineType, string name)
530 { 530 {
531 m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name); 531 m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name);
532 532
533 Name = name; 533 Name = name;
534 EngineType = engineType;
534 535
535 nearCallback = near; 536 nearCallback = near;
536 triCallback = TriCallback; 537 triCallback = TriCallback;
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
index e6b42e6..ed086dd 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.POSPlugin
49 49
50 public PhysicsScene GetScene(string sceneIdentifier) 50 public PhysicsScene GetScene(string sceneIdentifier)
51 { 51 {
52 return new POSScene(sceneIdentifier); 52 return new POSScene(GetName(), sceneIdentifier);
53 } 53 }
54 54
55 public string GetName() 55 public string GetName()
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs
index 2f24a50..d30d482 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs
@@ -43,8 +43,10 @@ namespace OpenSim.Region.Physics.POSPlugin
43 43
44 //protected internal string sceneIdentifier; 44 //protected internal string sceneIdentifier;
45 45
46 public POSScene(String _sceneIdentifier) 46 public POSScene(string engineType, String _sceneIdentifier)
47 { 47 {
48 EngineType = engineType;
49 Name = EngineType + "/" + _sceneIdentifier;
48 //sceneIdentifier = _sceneIdentifier; 50 //sceneIdentifier = _sceneIdentifier;
49 } 51 }
50 52