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authorRobert Adams2012-07-25 16:21:14 -0700
committerRobert Adams2012-07-25 16:31:17 -0700
commit9ca1075e7e7fd1dea92a99a2d54fdc98c3389ccb (patch)
tree950eda8eaf85cce4f667cd2652085c59a4b028cd /OpenSim/Region/Physics
parentBulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On... (diff)
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BulletSim: remove unused, commented out code in BSConstraint
Diffstat (limited to 'OpenSim/Region/Physics')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs b/OpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs
index 1966395..fbb9e21 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSConstraint.cs
@@ -48,14 +48,6 @@ public class BSConstraint : IDisposable
48 m_world = world; 48 m_world = world;
49 m_body1 = obj1; 49 m_body1 = obj1;
50 m_body2 = obj2; 50 m_body2 = obj2;
51 /*
52 BulletSimAPI.AddConstraint(world.ID, m_body1.ID, m_body2.ID,
53 frame1, frame1rot,
54 frame2, frame2rot,
55 linearLow, linearHigh,
56 angularLow, angularHigh
57 );
58 */
59 m_constraint = new BulletConstraint(BulletSimAPI.CreateConstraint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr, 51 m_constraint = new BulletConstraint(BulletSimAPI.CreateConstraint2(m_world.Ptr, m_body1.Ptr, m_body2.Ptr,
60 frame1, frame1rot, 52 frame1, frame1rot,
61 frame2, frame2rot)); 53 frame2, frame2rot));