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author | Jeff Ames | 2009-07-23 15:32:11 +0000 |
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committer | Jeff Ames | 2009-07-23 15:32:11 +0000 |
commit | a133e83f3ab38ad7abf0b3c591421d3eac418c0c (patch) | |
tree | 0c0de3d37510a54d8668402d310fc0cf7e8c255d /OpenSim/Region/Physics | |
parent | Minor: rename libsl to libomv in Contributors.txt. (diff) | |
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 95699fb..6937a25 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Region.Physics.Manager | |||
181 | /// <param name="direction">Direction of the ray</param> | 181 | /// <param name="direction">Direction of the ray</param> |
182 | /// <param name="length">Length of ray in meters</param> | 182 | /// <param name="length">Length of ray in meters</param> |
183 | /// <param name="retMethod">Method to call when the raycast is complete</param> | 183 | /// <param name="retMethod">Method to call when the raycast is complete</param> |
184 | public virtual void RaycastWorld( Vector3 position, Vector3 direction, float length, RaycastCallback retMethod) | 184 | public virtual void RaycastWorld(Vector3 position, Vector3 direction, float length, RaycastCallback retMethod) |
185 | { | 185 | { |
186 | if (retMethod != null) | 186 | if (retMethod != null) |
187 | retMethod(false, Vector3.Zero, 0, 999999999999f); | 187 | retMethod(false, Vector3.Zero, 0, 999999999999f); |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs index 8ea8668..c4cb250 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
67 | private List<ContactResult> m_contactResults = new List<ContactResult>(); | 67 | private List<ContactResult> m_contactResults = new List<ContactResult>(); |
68 | 68 | ||
69 | 69 | ||
70 | public ODERayCastRequestManager( OdeScene pScene) | 70 | public ODERayCastRequestManager(OdeScene pScene) |
71 | { | 71 | { |
72 | m_scene = pScene; | 72 | m_scene = pScene; |
73 | nearCallback = near; | 73 | nearCallback = near; |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
149 | // Find closest contact and object. | 149 | // Find closest contact and object. |
150 | lock (m_contactResults) | 150 | lock (m_contactResults) |
151 | { | 151 | { |
152 | foreach(ContactResult cResult in m_contactResults) | 152 | foreach (ContactResult cResult in m_contactResults) |
153 | { | 153 | { |
154 | if (Vector3.Distance(req.Origin, cResult.Pos) < Vector3.Distance(req.Origin, closestcontact)) | 154 | if (Vector3.Distance(req.Origin, cResult.Pos) < Vector3.Distance(req.Origin, closestcontact)) |
155 | { | 155 | { |