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author | Dahlia Trimble | 2008-07-24 21:05:30 +0000 |
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committer | Dahlia Trimble | 2008-07-24 21:05:30 +0000 |
commit | c67198299efbe3bfcea4c7d9705bcf53c0f52bd3 (patch) | |
tree | e9946402701c15818995a83e22fb18f5a2381737 /OpenSim/Region/Physics | |
parent | * refactor: Remove now redundant inventory server url being passed to GetInve... (diff) | |
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Changed application of constant forces to after PID force is applied. llSetForce() should behave identical to the Linden implementation now.
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index a4c0d79..c1e54da 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -750,7 +750,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
750 | changeshape(timestep); | 750 | changeshape(timestep); |
751 | // | 751 | // |
752 | 752 | ||
753 | if (m_taintforce || m_force != new PhysicsVector(0.0f, 0.0f, 0.0f)) | 753 | if (m_taintforce) |
754 | changeAddForce(timestep); | 754 | changeAddForce(timestep); |
755 | 755 | ||
756 | if (m_taintdisable) | 756 | if (m_taintdisable) |
@@ -1194,6 +1194,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1194 | fy *= m_mass; | 1194 | fy *= m_mass; |
1195 | //fz *= m_mass; | 1195 | //fz *= m_mass; |
1196 | 1196 | ||
1197 | fx += m_force.X; | ||
1198 | fy += m_force.Y; | ||
1199 | fz += m_force.Z; | ||
1200 | |||
1197 | //m_log.Info("[OBJPID]: X:" + fx.ToString() + " Y:" + fy.ToString() + " Z:" + fz.ToString()); | 1201 | //m_log.Info("[OBJPID]: X:" + fx.ToString() + " Y:" + fy.ToString() + " Z:" + fz.ToString()); |
1198 | if (fx != 0 || fy != 0 || fz != 0) | 1202 | if (fx != 0 || fy != 0 || fz != 0) |
1199 | { | 1203 | { |
@@ -1752,8 +1756,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1752 | //m_log.Info("[PHYSICS]: dequeing forcelist"); | 1756 | //m_log.Info("[PHYSICS]: dequeing forcelist"); |
1753 | if (IsPhysical) | 1757 | if (IsPhysical) |
1754 | { | 1758 | { |
1755 | //PhysicsVector iforce = new PhysicsVector(); | 1759 | PhysicsVector iforce = new PhysicsVector(); |
1756 | PhysicsVector iforce = m_force * 100.0f; | ||
1757 | for (int i = 0; i < m_forcelist.Count; i++) | 1760 | for (int i = 0; i < m_forcelist.Count; i++) |
1758 | { | 1761 | { |
1759 | iforce = iforce + (m_forcelist[i] * 100); | 1762 | iforce = iforce + (m_forcelist[i] * 100); |
@@ -1767,6 +1770,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1767 | m_collisionscore = 0; | 1770 | m_collisionscore = 0; |
1768 | m_interpenetrationcount = 0; | 1771 | m_interpenetrationcount = 0; |
1769 | } | 1772 | } |
1773 | |||
1770 | m_taintforce = false; | 1774 | m_taintforce = false; |
1771 | 1775 | ||
1772 | } | 1776 | } |