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author | Justin Clarke Casey | 2008-12-17 18:42:23 +0000 |
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committer | Justin Clarke Casey | 2008-12-17 18:42:23 +0000 |
commit | ff7c8551bab7c8a5b7a075c8899c8aeb51035b67 (patch) | |
tree | 75b0383457f6583c65ceeffa2bcbb1904f88e897 /OpenSim/Region/Physics | |
parent | * minor: Comment out high volume 'Getting MapItems' messages (diff) | |
download | opensim-SC_OLD-ff7c8551bab7c8a5b7a075c8899c8aeb51035b67.zip opensim-SC_OLD-ff7c8551bab7c8a5b7a075c8899c8aeb51035b67.tar.gz opensim-SC_OLD-ff7c8551bab7c8a5b7a075c8899c8aeb51035b67.tar.bz2 opensim-SC_OLD-ff7c8551bab7c8a5b7a075c8899c8aeb51035b67.tar.xz |
* remove mono compiler warnings
* should work - the last compile failure looks like a random glitch...
Diffstat (limited to 'OpenSim/Region/Physics')
4 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 3673302..010d9d3 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -67,11 +67,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
67 | private List<BasicActor> _actors = new List<BasicActor>(); | 67 | private List<BasicActor> _actors = new List<BasicActor>(); |
68 | private float[] _heightMap; | 68 | private float[] _heightMap; |
69 | 69 | ||
70 | string sceneIdentifier; | 70 | //protected internal string sceneIdentifier; |
71 | 71 | ||
72 | public BasicScene(string _sceneIdentifier) | 72 | public BasicScene(string _sceneIdentifier) |
73 | { | 73 | { |
74 | sceneIdentifier = _sceneIdentifier; | 74 | //sceneIdentifier = _sceneIdentifier; |
75 | } | 75 | } |
76 | 76 | ||
77 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 77 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 8f5ffd8..29a19de 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | |||
@@ -493,11 +493,11 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
493 | public IMesher mesher; | 493 | public IMesher mesher; |
494 | // private IConfigSource m_config; | 494 | // private IConfigSource m_config; |
495 | 495 | ||
496 | String identifier; | 496 | // protected internal String identifier; |
497 | 497 | ||
498 | public BulletXScene(String sceneIdentifier) | 498 | public BulletXScene(String sceneIdentifier) |
499 | { | 499 | { |
500 | identifier = sceneIdentifier; | 500 | //identifier = sceneIdentifier; |
501 | } | 501 | } |
502 | 502 | ||
503 | public static float Gravity | 503 | public static float Gravity |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 43af72d..44a105d 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
41 | private float[] _heightMap; | 41 | private float[] _heightMap; |
42 | private const float gravity = -9.8f; | 42 | private const float gravity = -9.8f; |
43 | 43 | ||
44 | string sceneIdentifier; | 44 | //protected internal string sceneIdentifier; |
45 | 45 | ||
46 | public POSScene(String _sceneIdentifier) | 46 | public POSScene(String _sceneIdentifier) |
47 | { | 47 | { |
48 | sceneIdentifier = _sceneIdentifier; | 48 | //sceneIdentifier = _sceneIdentifier; |
49 | } | 49 | } |
50 | 50 | ||
51 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 51 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index a7ee26d..fa59dbe 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -78,10 +78,10 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
78 | private NxPhysicsSDK mySdk; | 78 | private NxPhysicsSDK mySdk; |
79 | private NxScene scene; | 79 | private NxScene scene; |
80 | 80 | ||
81 | string sceneIdentifier; | 81 | // protected internal string sceneIdentifier; |
82 | public PhysXScene(string _sceneIdentifier) | 82 | public PhysXScene(string _sceneIdentifier) |
83 | { | 83 | { |
84 | sceneIdentifier = _sceneIdentifier; | 84 | //sceneIdentifier = _sceneIdentifier; |
85 | 85 | ||
86 | mySdk = NxPhysicsSDK.CreateSDK(); | 86 | mySdk = NxPhysicsSDK.CreateSDK(); |
87 | Console.WriteLine("Sdk created - now creating scene"); | 87 | Console.WriteLine("Sdk created - now creating scene"); |