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authorJustin Clark-Casey (justincc)2014-09-26 20:05:22 +0100
committerJustin Clark-Casey (justincc)2014-11-25 23:18:38 +0000
commit7bababaab64ccac7153f68c19a3988764d537b1e (patch)
tree3ed7b2db238fd605a2673aef2bdad57376705888 /OpenSim/Region/Physics
parentMake BulletSim thread be ThreadPriority.Highest if running (diff)
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Improve frame time stability by taking a few unnecessary repeated calculations out of the main scene loop.
Also uses a wait event to sleep rather than a Thread.Sleep to allow the loop to be interrupted in a more controlled manner when necessary.
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