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authorUbitUmarov2012-04-17 15:50:14 +0100
committerUbitUmarov2012-04-17 15:50:14 +0100
commit9132c9e49963c656e303815e5cb9e0c4341f0821 (patch)
tree7e79a34ea797353e35878100b5bca4c57f1fd2a2 /OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs
parentubitODE: - made avatar/ground collision pid servo a bit softer since seems a ... (diff)
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ubitODE: - character managed ode was only getting position etc from unmanaged at heartbeat rate like core ode. Now do it at ODE rate in move(..). UpdatePositionAndVelocity() called once per heartbeat is now empty.
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