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authorJohn Hurliman2009-10-26 18:22:32 -0700
committerJohn Hurliman2009-10-26 18:22:32 -0700
commitb6651ce79017bc7c6d1df66757e26a74bacfc36f (patch)
treed6f9835eff9f7d35da3fcdd3cd063cd72cba41c7 /OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
parentRemoving the ClientManager reference from IScene and hiding it entirely insid... (diff)
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* Double the priority on avatar bake texture requests to get avatars rezzing in faster than the surrounding scene
* Adds duplicate tracking for SceneObjectParts and ScenePresences to avoid sending out duplicate ImprovedTerseObjectUpdate packets
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