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authorTeravus Ovares2007-11-10 19:13:52 +0000
committerTeravus Ovares2007-11-10 19:13:52 +0000
commitcb07ba0d68eeb57bae1cb60f387483ff720cc29d (patch)
treea46f7b6b50e70a9f5f56a89396ba8a3f1078c19e /OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
parent* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... (diff)
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* Moves the Meshmerizer to a separate plugin
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
index 76121ae..7652372 100644
--- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
+++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
@@ -84,6 +84,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin
84 scene = mySdk.CreateScene(); 84 scene = mySdk.CreateScene();
85 } 85 }
86 86
87 public override void Initialise(IMesher meshmerizer)
88 {
89 // Does nothing right now
90 }
91
92
87 public override PhysicsActor AddAvatar(string avName, PhysicsVector position) 93 public override PhysicsActor AddAvatar(string avName, PhysicsVector position)
88 { 94 {
89 Vec3 pos = new Vec3(); 95 Vec3 pos = new Vec3();