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authorMelanie2011-07-15 12:08:40 -0700
committerMelanie2011-07-15 19:36:00 +0200
commitc7dbd7cbd035ccc412624cd221348479d43798d6 (patch)
treef1e1791757cef6d0818d7c5d16b9fec687bf55cc /OpenSim/Region/Physics/POSPlugin/POSScene.cs
parentRevert "Add localid support to ch0de properly" (diff)
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Fox some local id issues in physics glue
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSScene.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs
index c3f5040..2f24a50 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs
@@ -91,13 +91,7 @@ namespace OpenSim.Region.Physics.POSPlugin
91*/ 91*/
92 92
93 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, 93 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
94 Vector3 size, Quaternion rotation) 94 Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
95 {
96 return AddPrimShape(primName, pbs, position, size, rotation, false);
97 }
98
99 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
100 Vector3 size, Quaternion rotation, bool isPhysical)
101 { 95 {
102 POSPrim prim = new POSPrim(); 96 POSPrim prim = new POSPrim();
103 prim.Position = position; 97 prim.Position = position;