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author | Melanie | 2011-07-15 12:08:40 -0700 |
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committer | Melanie | 2011-07-15 19:36:00 +0200 |
commit | c7dbd7cbd035ccc412624cd221348479d43798d6 (patch) | |
tree | f1e1791757cef6d0818d7c5d16b9fec687bf55cc /OpenSim/Region/Physics/POSPlugin/POSScene.cs | |
parent | Revert "Add localid support to ch0de properly" (diff) | |
download | opensim-SC_OLD-c7dbd7cbd035ccc412624cd221348479d43798d6.zip opensim-SC_OLD-c7dbd7cbd035ccc412624cd221348479d43798d6.tar.gz opensim-SC_OLD-c7dbd7cbd035ccc412624cd221348479d43798d6.tar.bz2 opensim-SC_OLD-c7dbd7cbd035ccc412624cd221348479d43798d6.tar.xz |
Fox some local id issues in physics glue
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSScene.cs | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index c3f5040..2f24a50 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -91,13 +91,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
91 | */ | 91 | */ |
92 | 92 | ||
93 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | 93 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, |
94 | Vector3 size, Quaternion rotation) | 94 | Vector3 size, Quaternion rotation, bool isPhysical, uint localid) |
95 | { | ||
96 | return AddPrimShape(primName, pbs, position, size, rotation, false); | ||
97 | } | ||
98 | |||
99 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
100 | Vector3 size, Quaternion rotation, bool isPhysical) | ||
101 | { | 95 | { |
102 | POSPrim prim = new POSPrim(); | 96 | POSPrim prim = new POSPrim(); |
103 | prim.Position = position; | 97 | prim.Position = position; |