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authorJustin Clark-Casey2014-11-19 20:06:56 +0000
committerJustin Clark-Casey2014-11-19 20:06:56 +0000
commit7a2c77e7eace93d722ef37595e9fab21d3cd266f (patch)
treed8e8a4ca5c93654526efd6761995022038977125 /OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
parentRemove SOP.StopMoveToTarget scheduled update which is now being done in SOG.s... (diff)
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If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessary object update if the prim was not moving to target.
This involves making PhysicsActor.PIDActive get as well as set. On physics components that don't implement this (all characters and some phys engines) we return false.
Diffstat (limited to 'OpenSim/Region/Physics/POSPlugin/POSCharacter.cs')
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSCharacter.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
index ae534ea..40ab984 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
@@ -273,9 +273,10 @@ namespace OpenSim.Region.Physics.POSPlugin
273 set { return; } 273 set { return; }
274 } 274 }
275 275
276 public override bool PIDActive 276 public override bool PIDActive
277 { 277 {
278 set { return; } 278 get { return false; }
279 set { return; }
279 } 280 }
280 281
281 public override float PIDTau 282 public override float PIDTau