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author | Justin Clark-Casey (justincc) | 2011-10-25 22:19:17 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-25 22:19:17 +0100 |
commit | 5d37f0471ea504b1426536987d05c7d64dd199ae (patch) | |
tree | 66c539fdad4f63939ff3e976240e5a57d2952759 /OpenSim/Region/Physics/OdePlugin | |
parent | Fix bug where collision event listeners were not removed once the listener ha... (diff) | |
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For ScenePresence collision events, instead of creating a new CollisionEventsThisFrame every time we need to send some new ones, reuse the existing one instead.
This assumes that the listener is using the data synchronously, which is currently the case.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index e9bab66..55e14bc 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1235,11 +1235,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1235 | { | 1235 | { |
1236 | if (m_eventsubscription > m_requestedUpdateFrequency) | 1236 | if (m_eventsubscription > m_requestedUpdateFrequency) |
1237 | { | 1237 | { |
1238 | if (CollisionEventsThisFrame != null) | 1238 | base.SendCollisionUpdate(CollisionEventsThisFrame); |
1239 | { | 1239 | |
1240 | base.SendCollisionUpdate(CollisionEventsThisFrame); | 1240 | CollisionEventsThisFrame.Clear(); |
1241 | } | ||
1242 | CollisionEventsThisFrame = new CollisionEventUpdate(); | ||
1243 | m_eventsubscription = 0; | 1241 | m_eventsubscription = 0; |
1244 | } | 1242 | } |
1245 | } | 1243 | } |