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author | Robert Adams | 2013-01-17 14:47:35 -0800 |
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committer | Robert Adams | 2013-01-17 14:47:35 -0800 |
commit | 75f710f1e70a3c9d3459d549eb4334a445aca834 (patch) | |
tree | c41b93551f101cfd10ea39567f10b759bbf3f355 /OpenSim/Region/Physics/OdePlugin | |
parent | Add utility function to clamp a vector to a maximum magnitude. (diff) | |
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BulletSim: Add one function that all actors who act on the physical
can use to know if the object is currently active.
Code cleaning including use of Util.ClampV function.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
0 files changed, 0 insertions, 0 deletions