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authorJeff Ames2009-06-10 04:28:56 +0000
committerJeff Ames2009-06-10 04:28:56 +0000
commita23d64dec1cbf88abc3c7e84664a683dee534e4a (patch)
tree7e85403f29839775209481ba7f6ee55aac56f209 /OpenSim/Region/Physics/OdePlugin
parentLetting the Flotsam cache be enabled even when [AssetCache] section is missin... (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs4
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs4
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs4
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
4 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 6759fd9..3f0d6c1 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1116,7 +1116,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1116 m_log.Warn("[PHYSICS]: re-creating the following avatar ODE data, even though it already exists - " 1116 m_log.Warn("[PHYSICS]: re-creating the following avatar ODE data, even though it already exists - "
1117 + (Shell!=IntPtr.Zero ? "Shell ":"") 1117 + (Shell!=IntPtr.Zero ? "Shell ":"")
1118 + (Body!=IntPtr.Zero ? "Body ":"") 1118 + (Body!=IntPtr.Zero ? "Body ":"")
1119 + (Amotor!=IntPtr.Zero ? "Amotor ":"") ); 1119 + (Amotor!=IntPtr.Zero ? "Amotor ":""));
1120 } 1120 }
1121 AvatarGeomAndBodyCreation(_position.X, _position.Y, _position.Z, m_tensor); 1121 AvatarGeomAndBodyCreation(_position.X, _position.Y, _position.Z, m_tensor);
1122 1122
@@ -1182,7 +1182,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1182 m_log.Warn("[PHYSICS]: trying to change capsule size, but the following ODE data is missing - " 1182 m_log.Warn("[PHYSICS]: trying to change capsule size, but the following ODE data is missing - "
1183 + (Shell==IntPtr.Zero ? "Shell ":"") 1183 + (Shell==IntPtr.Zero ? "Shell ":"")
1184 + (Body==IntPtr.Zero ? "Body ":"") 1184 + (Body==IntPtr.Zero ? "Body ":"")
1185 + (Amotor==IntPtr.Zero ? "Amotor ":"") ); 1185 + (Amotor==IntPtr.Zero ? "Amotor ":""));
1186 } 1186 }
1187 } 1187 }
1188 1188
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index e6f45c8..d8d3b68 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -2593,7 +2593,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2593 if ((Math.Abs(m_lastposition.X - l_position.X) < 0.02) 2593 if ((Math.Abs(m_lastposition.X - l_position.X) < 0.02)
2594 && (Math.Abs(m_lastposition.Y - l_position.Y) < 0.02) 2594 && (Math.Abs(m_lastposition.Y - l_position.Y) < 0.02)
2595 && (Math.Abs(m_lastposition.Z - l_position.Z) < 0.02) 2595 && (Math.Abs(m_lastposition.Z - l_position.Z) < 0.02)
2596 && (1.0 - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation)) < 0.01 )) 2596 && (1.0 - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation)) < 0.01))
2597 { 2597 {
2598 _zeroFlag = true; 2598 _zeroFlag = true;
2599 m_throttleUpdates = false; 2599 m_throttleUpdates = false;
@@ -2981,7 +2981,7 @@ namespace OpenSim.Region.Physics.OdePlugin
2981 Matrix4 transposeMatrix = new Matrix4(); 2981 Matrix4 transposeMatrix = new Matrix4();
2982 for (int i = 0; i < 4; i++) 2982 for (int i = 0; i < 4; i++)
2983 for (int j = 0; j < 4; j++) 2983 for (int j = 0; j < 4; j++)
2984 Matrix4SetValue( ref transposeMatrix, i, j, pMat[j, i]); 2984 Matrix4SetValue(ref transposeMatrix, i, j, pMat[j, i]);
2985 return transposeMatrix; 2985 return transposeMatrix;
2986 } 2986 }
2987 2987
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs b/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
index e6b84ae..063b14f 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEVehicleSettings.cs
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Physics.OdePlugin
234 SetDefaultsForType(pType); 234 SetDefaultsForType(pType);
235 Reset(); 235 Reset();
236 } 236 }
237 else if (m_type != Vehicle.TYPE_NONE && pType != Vehicle.TYPE_NONE ) 237 else if (m_type != Vehicle.TYPE_NONE && pType != Vehicle.TYPE_NONE)
238 { 238 {
239 // Set properties 239 // Set properties
240 SetDefaultsForType(pType); 240 SetDefaultsForType(pType);
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Physics.OdePlugin
408 // m_bankingMix = 0.8f; 408 // m_bankingMix = 0.8f;
409 // m_bankingTimescale = 1; 409 // m_bankingTimescale = 1;
410 // m_referenceFrame = Quaternion.Identity; 410 // m_referenceFrame = Quaternion.Identity;
411 m_flags &= ~( VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT); 411 m_flags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT);
412 m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_UP_ONLY | 412 m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_UP_ONLY |
413 VehicleFlag.LIMIT_MOTOR_UP); 413 VehicleFlag.LIMIT_MOTOR_UP);
414 break; 414 break;
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 713269c..60ac724 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -3261,7 +3261,7 @@ namespace OpenSim.Region.Physics.OdePlugin
3261 d.GeomHeightfieldDataBuildSingle(HeightmapData, _heightmap, 0, heightmapWidth, heightmapHeight, 3261 d.GeomHeightfieldDataBuildSingle(HeightmapData, _heightmap, 0, heightmapWidth, heightmapHeight,
3262 (int) heightmapWidthSamples, (int) heightmapHeightSamples, scale, 3262 (int) heightmapWidthSamples, (int) heightmapHeightSamples, scale,
3263 offset, thickness, wrap); 3263 offset, thickness, wrap);
3264 d.GeomHeightfieldDataSetBounds(HeightmapData, hfmin - 1 , hfmax + 1 ); 3264 d.GeomHeightfieldDataSetBounds(HeightmapData, hfmin - 1 , hfmax + 1);
3265 LandGeom = d.CreateHeightfield(space, HeightmapData, 1); 3265 LandGeom = d.CreateHeightfield(space, HeightmapData, 1);
3266 if (LandGeom != IntPtr.Zero) 3266 if (LandGeom != IntPtr.Zero)
3267 { 3267 {