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author | Justin Clark-Casey (justincc) | 2011-10-17 01:42:31 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-17 01:42:31 +0100 |
commit | 0c041ce12f393367e2754e88d9b8dad5e45f88c4 (patch) | |
tree | ac02f32cda8bd7056e1ebbf0c037d9979d808d2b /OpenSim/Region/Physics/OdePlugin | |
parent | Guard HGAssetService against uninitialized variables and null arguments. (diff) | |
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Implement osNpcSit(). This is still in development so don't trust it
Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE)
e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE);
At the moment, sit only succeeds if the part has a sit target set.
NPC immediately sits on the target even if miles away - they do not walk up to it.
This method is in development - it may change so please don't trust it yet.
Standing will follow shortly since that's kind of important once you're sitting :)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index fc45b82..ffcb004 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -687,6 +687,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
687 | /// <param name="g2">another geometry or space</param> | 687 | /// <param name="g2">another geometry or space</param> |
688 | private void near(IntPtr space, IntPtr g1, IntPtr g2) | 688 | private void near(IntPtr space, IntPtr g1, IntPtr g2) |
689 | { | 689 | { |
690 | // m_log.DebugFormat("[PHYSICS]: Colliding {0} and {1} in {2}", g1, g2, space); | ||
690 | // no lock here! It's invoked from within Simulate(), which is thread-locked | 691 | // no lock here! It's invoked from within Simulate(), which is thread-locked |
691 | 692 | ||
692 | // Test if we're colliding a geom with a space. | 693 | // Test if we're colliding a geom with a space. |