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authorteravus2012-10-09 09:26:11 -0400
committerteravus2012-10-09 09:26:11 -0400
commit764270a0d81ef3aeba9ceb2eb50eab74a4707a95 (patch)
treecd2e49b1c2fd58bb7578c91f4b780d739baed9da /OpenSim/Region/Physics/OdePlugin/OdeScene.cs
parentminor: Add documentation to IGridService.GetRegionFlags() (diff)
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Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini. Use when you have unruly visitors that rudely push each other around. Still allows a small amount of movement based on the avatar movement PID controller settings. You can increase the spring tension in the PID controller and really prevent any movement if you would like.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 7a50c4c..8421cdf 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -501,6 +501,8 @@ namespace OpenSim.Region.Physics.OdePlugin
501 public int physics_logging_interval = 0; 501 public int physics_logging_interval = 0;
502 public bool physics_logging_append_existing_logfile = false; 502 public bool physics_logging_append_existing_logfile = false;
503 503
504 private bool avplanted = false;
505
504 506
505 public d.Vector3 xyz = new d.Vector3(128.1640f, 128.3079f, 25.7600f); 507 public d.Vector3 xyz = new d.Vector3(128.1640f, 128.3079f, 25.7600f);
506 public d.Vector3 hpr = new d.Vector3(125.5000f, -17.0000f, 0.0000f); 508 public d.Vector3 hpr = new d.Vector3(125.5000f, -17.0000f, 0.0000f);
@@ -644,6 +646,8 @@ namespace OpenSim.Region.Physics.OdePlugin
644 avMovementDivisorWalk = physicsconfig.GetFloat("av_movement_divisor_walk", 1.3f); 646 avMovementDivisorWalk = physicsconfig.GetFloat("av_movement_divisor_walk", 1.3f);
645 avMovementDivisorRun = physicsconfig.GetFloat("av_movement_divisor_run", 0.8f); 647 avMovementDivisorRun = physicsconfig.GetFloat("av_movement_divisor_run", 0.8f);
646 avCapRadius = physicsconfig.GetFloat("av_capsule_radius", 0.37f); 648 avCapRadius = physicsconfig.GetFloat("av_capsule_radius", 0.37f);
649 avplanted = physicsconfig.GetBoolean("av_planted", false);
650
647 IsAvCapsuleTilted = physicsconfig.GetBoolean("av_capsule_tilted", false); 651 IsAvCapsuleTilted = physicsconfig.GetBoolean("av_capsule_tilted", false);
648 652
649 contactsPerCollision = physicsconfig.GetInt("contacts_per_collision", 80); 653 contactsPerCollision = physicsconfig.GetInt("contacts_per_collision", 80);
@@ -1972,7 +1976,8 @@ namespace OpenSim.Region.Physics.OdePlugin
1972 1976
1973 newAv.Flying = isFlying; 1977 newAv.Flying = isFlying;
1974 newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset; 1978 newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset;
1975 1979 newAv.m_avatarplanted = avplanted;
1980
1976 return newAv; 1981 return newAv;
1977 } 1982 }
1978 1983
@@ -1987,6 +1992,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1987 1992
1988 internal void AddCharacter(OdeCharacter chr) 1993 internal void AddCharacter(OdeCharacter chr)
1989 { 1994 {
1995 chr.m_avatarplanted = avplanted;
1990 if (!_characters.Contains(chr)) 1996 if (!_characters.Contains(chr))
1991 { 1997 {
1992 _characters.Add(chr); 1998 _characters.Add(chr);