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author | Justin Clark-Casey (justincc) | 2012-06-01 00:56:13 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-01 00:56:13 +0100 |
commit | 93fa9e89918f41db01229c61a228724d380552ac (patch) | |
tree | 045a85cc9f833c01d4a6b3c42def3ab52e111d42 /OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |
parent | Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the... (diff) | |
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Add ODE avatar and prim collision numbers if extra stats collection is enabled.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 39 |
1 files changed, 34 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 25b3266..864cdc2 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -148,6 +148,16 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
148 | public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS"; | 148 | public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS"; |
149 | 149 | ||
150 | /// <summary> | 150 | /// <summary> |
151 | /// Stat name for the number of avatar collisions with another entity. | ||
152 | /// </summary> | ||
153 | public const string ODEAvatarCollisionsStatName = "ODEAvatarCollisions"; | ||
154 | |||
155 | /// <summary> | ||
156 | /// Stat name for the number of prim collisions with another entity. | ||
157 | /// </summary> | ||
158 | public const string ODEPrimCollisionsStatName = "ODEPrimCollisions"; | ||
159 | |||
160 | /// <summary> | ||
151 | /// Used to hold tick numbers for stat collection purposes. | 161 | /// Used to hold tick numbers for stat collection purposes. |
152 | /// </summary> | 162 | /// </summary> |
153 | private int m_nativeCollisionTickRecorder; | 163 | private int m_nativeCollisionTickRecorder; |
@@ -158,6 +168,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
158 | private bool m_inCollisionTiming; | 168 | private bool m_inCollisionTiming; |
159 | 169 | ||
160 | /// <summary> | 170 | /// <summary> |
171 | /// A temporary holder for the number of avatar collisions in a frame, so we can work out how many object | ||
172 | /// collisions occured using the _perloopcontact if stats collection is enabled. | ||
173 | /// </summary> | ||
174 | private int m_tempAvatarCollisionsThisFrame; | ||
175 | |||
176 | /// <summary> | ||
161 | /// Used in calculating physics frame time dilation | 177 | /// Used in calculating physics frame time dilation |
162 | /// </summary> | 178 | /// </summary> |
163 | private int tickCountFrameRun; | 179 | private int tickCountFrameRun; |
@@ -473,7 +489,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
473 | // Initialize the mesh plugin | 489 | // Initialize the mesh plugin |
474 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 490 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
475 | { | 491 | { |
476 | m_stats[ODENativeCollisionFrameMsStatName] = 0; | 492 | InitializeExtraStats(); |
477 | 493 | ||
478 | mesher = meshmerizer; | 494 | mesher = meshmerizer; |
479 | m_config = config; | 495 | m_config = config; |
@@ -1455,7 +1471,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1455 | break; | 1471 | break; |
1456 | } | 1472 | } |
1457 | } | 1473 | } |
1458 | //m_log.DebugFormat("[Collsion]: Depth {0}", Math.Abs(contact.depth - contactGeom.depth)); | 1474 | //m_log.DebugFormat("[Collision]: Depth {0}", Math.Abs(contact.depth - contactGeom.depth)); |
1459 | //m_log.DebugFormat("[Collision]: <{0},{1},{2}>", Math.Abs(contactGeom.normal.X - contact.normal.X), Math.Abs(contactGeom.normal.Y - contact.normal.Y), Math.Abs(contactGeom.normal.Z - contact.normal.Z)); | 1475 | //m_log.DebugFormat("[Collision]: <{0},{1},{2}>", Math.Abs(contactGeom.normal.X - contact.normal.X), Math.Abs(contactGeom.normal.Y - contact.normal.Y), Math.Abs(contactGeom.normal.Z - contact.normal.Z)); |
1460 | } | 1476 | } |
1461 | } | 1477 | } |
@@ -1693,8 +1709,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1693 | //} | 1709 | //} |
1694 | } | 1710 | } |
1695 | 1711 | ||
1696 | // if (framecount % 55 == 0) | 1712 | if (CollectStats) |
1697 | // m_log.DebugFormat("Processed {0} collisions", _perloopContact.Count); | 1713 | { |
1714 | m_tempAvatarCollisionsThisFrame = _perloopContact.Count; | ||
1715 | m_stats[ODEAvatarCollisionsStatName] += m_tempAvatarCollisionsThisFrame; | ||
1716 | } | ||
1698 | 1717 | ||
1699 | List<OdePrim> removeprims = null; | 1718 | List<OdePrim> removeprims = null; |
1700 | foreach (OdePrim chr in _activeprims) | 1719 | foreach (OdePrim chr in _activeprims) |
@@ -1728,6 +1747,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1728 | } | 1747 | } |
1729 | } | 1748 | } |
1730 | 1749 | ||
1750 | if (CollectStats) | ||
1751 | m_stats[ODEPrimCollisionsStatName] += _perloopContact.Count - m_tempAvatarCollisionsThisFrame; | ||
1752 | |||
1731 | if (removeprims != null) | 1753 | if (removeprims != null) |
1732 | { | 1754 | { |
1733 | foreach (OdePrim chr in removeprims) | 1755 | foreach (OdePrim chr in removeprims) |
@@ -4063,10 +4085,17 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
4063 | { | 4085 | { |
4064 | returnStats = new Dictionary<string, float>(m_stats); | 4086 | returnStats = new Dictionary<string, float>(m_stats); |
4065 | 4087 | ||
4066 | m_stats[ODENativeCollisionFrameMsStatName] = 0; | 4088 | InitializeExtraStats(); |
4067 | } | 4089 | } |
4068 | 4090 | ||
4069 | return returnStats; | 4091 | return returnStats; |
4070 | } | 4092 | } |
4093 | |||
4094 | private void InitializeExtraStats() | ||
4095 | { | ||
4096 | m_stats[ODENativeCollisionFrameMsStatName] = 0; | ||
4097 | m_stats[ODEAvatarCollisionsStatName] = 0; | ||
4098 | m_stats[ODEPrimCollisionsStatName] = 0; | ||
4099 | } | ||
4071 | } | 4100 | } |
4072 | } \ No newline at end of file | 4101 | } \ No newline at end of file |