diff options
author | unknown | 2009-12-07 18:14:02 +0100 |
---|---|---|
committer | unknown | 2009-12-07 18:14:02 +0100 |
commit | dbd8c400ce9eb9177bb9d0b939405578ad9c3157 (patch) | |
tree | 61daf67c74c14ad10147a115f7ef673c73968840 /OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |
parent | Initial windlight codebase commit (diff) | |
parent | Same for the remote auth connector (diff) | |
download | opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.zip opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.gz opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.bz2 opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.xz |
Merge branch 'careminster' into windlight
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index a0aba2a..0384d6e 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -207,6 +207,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
207 | private float avMovementDivisorWalk = 1.3f; | 207 | private float avMovementDivisorWalk = 1.3f; |
208 | private float avMovementDivisorRun = 0.8f; | 208 | private float avMovementDivisorRun = 0.8f; |
209 | private float minimumGroundFlightOffset = 3f; | 209 | private float minimumGroundFlightOffset = 3f; |
210 | public float maximumMassObject = 10000.01f; | ||
210 | 211 | ||
211 | public bool meshSculptedPrim = true; | 212 | public bool meshSculptedPrim = true; |
212 | public bool forceSimplePrimMeshing = false; | 213 | public bool forceSimplePrimMeshing = false; |
@@ -480,6 +481,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
480 | 481 | ||
481 | m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false); | 482 | m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false); |
482 | minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f); | 483 | minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f); |
484 | maximumMassObject = physicsconfig.GetFloat("maximum_mass_object", 10000.01f); | ||
483 | } | 485 | } |
484 | } | 486 | } |
485 | 487 | ||