aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
diff options
context:
space:
mode:
authorunknown2009-12-07 18:14:02 +0100
committerunknown2009-12-07 18:14:02 +0100
commitdbd8c400ce9eb9177bb9d0b939405578ad9c3157 (patch)
tree61daf67c74c14ad10147a115f7ef673c73968840 /OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
parentInitial windlight codebase commit (diff)
parentSame for the remote auth connector (diff)
downloadopensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.zip
opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.gz
opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.bz2
opensim-SC_OLD-dbd8c400ce9eb9177bb9d0b939405578ad9c3157.tar.xz
Merge branch 'careminster' into windlight
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdePlugin.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index a0aba2a..0384d6e 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -207,6 +207,7 @@ namespace OpenSim.Region.Physics.OdePlugin
207 private float avMovementDivisorWalk = 1.3f; 207 private float avMovementDivisorWalk = 1.3f;
208 private float avMovementDivisorRun = 0.8f; 208 private float avMovementDivisorRun = 0.8f;
209 private float minimumGroundFlightOffset = 3f; 209 private float minimumGroundFlightOffset = 3f;
210 public float maximumMassObject = 10000.01f;
210 211
211 public bool meshSculptedPrim = true; 212 public bool meshSculptedPrim = true;
212 public bool forceSimplePrimMeshing = false; 213 public bool forceSimplePrimMeshing = false;
@@ -480,6 +481,7 @@ namespace OpenSim.Region.Physics.OdePlugin
480 481
481 m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false); 482 m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false);
482 minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f); 483 minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f);
484 maximumMassObject = physicsconfig.GetFloat("maximum_mass_object", 10000.01f);
483 } 485 }
484 } 486 }
485 487