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authorJustin Clarke Casey2008-12-15 18:39:54 +0000
committerJustin Clarke Casey2008-12-15 18:39:54 +0000
commit3b0db66b92a9e497d965d2a26c9d6de643612b63 (patch)
tree3452afd22484b8baad138a3ecc5469ea57c8427f /OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
parent* minor: Stop presence child status suffering an NRE if the agent uuid given ... (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs13
1 files changed, 8 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index b066d0c..d1a3ce7 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Region.Physics.OdePlugin
66 return true; 66 return true;
67 } 67 }
68 68
69 public PhysicsScene GetScene() 69 public PhysicsScene GetScene(String sceneIdentifier)
70 { 70 {
71 if (_mScene == null) 71 if (_mScene == null)
72 { 72 {
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Physics.OdePlugin
74 // http://opensimulator.org/mantis/view.php?id=2750). 74 // http://opensimulator.org/mantis/view.php?id=2750).
75 d.InitODE(); 75 d.InitODE();
76 76
77 _mScene = new OdeScene(ode); 77 _mScene = new OdeScene(ode, sceneIdentifier);
78 } 78 }
79 return (_mScene); 79 return (_mScene);
80 } 80 }
@@ -123,7 +123,7 @@ namespace OpenSim.Region.Physics.OdePlugin
123 123
124 public class OdeScene : PhysicsScene 124 public class OdeScene : PhysicsScene
125 { 125 {
126 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 126 private ILog m_log;
127 // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>(); 127 // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>();
128 128
129 CollisionLocker ode; 129 CollisionLocker ode;
@@ -270,8 +270,11 @@ namespace OpenSim.Region.Physics.OdePlugin
270 /// Sets many properties that ODE requires to be stable 270 /// Sets many properties that ODE requires to be stable
271 /// These settings need to be tweaked 'exactly' right or weird stuff happens. 271 /// These settings need to be tweaked 'exactly' right or weird stuff happens.
272 /// </summary> 272 /// </summary>
273 public OdeScene(CollisionLocker dode) 273 public OdeScene(CollisionLocker dode, string sceneIdentifier)
274 { 274 {
275 m_log
276 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + sceneIdentifier);
277
275 OdeLock = new Object(); 278 OdeLock = new Object();
276 ode = dode; 279 ode = dode;
277 nearCallback = near; 280 nearCallback = near;