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author | Teravus Ovares | 2008-03-10 14:14:44 +0000 |
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committer | Teravus Ovares | 2008-03-10 14:14:44 +0000 |
commit | f46fcbb9d20525d1b0910ace02558bd54b31bd56 (patch) | |
tree | 5efbaf8b2222b5b66448c087dd06a20f054bfe19 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | ODEPlugin (diff) | |
download | opensim-SC_OLD-f46fcbb9d20525d1b0910ace02558bd54b31bd56.zip opensim-SC_OLD-f46fcbb9d20525d1b0910ace02558bd54b31bd56.tar.gz opensim-SC_OLD-f46fcbb9d20525d1b0910ace02558bd54b31bd56.tar.bz2 opensim-SC_OLD-f46fcbb9d20525d1b0910ace02558bd54b31bd56.tar.xz |
* Added Linear Acceleration reporting to the ODEPlugin.
* Added support for LSL llGetOmega (Rotational/Angular Velocity)- ODEPlugin is the only physics plugin that reports it.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 7cdc558..6a38037 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1770,7 +1770,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1770 | d.Quaternion ori = d.BodyGetQuaternion(Body); | 1770 | d.Quaternion ori = d.BodyGetQuaternion(Body); |
1771 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 1771 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
1772 | d.Vector3 rotvel = d.BodyGetAngularVel(Body); | 1772 | d.Vector3 rotvel = d.BodyGetAngularVel(Body); |
1773 | 1773 | ||
1774 | PhysicsVector l_position = new PhysicsVector(); | 1774 | PhysicsVector l_position = new PhysicsVector(); |
1775 | 1775 | ||
1776 | 1776 | ||
@@ -1815,6 +1815,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1815 | 1815 | ||
1816 | //IsPhysical = false; | 1816 | //IsPhysical = false; |
1817 | base.RaiseOutOfBounds(_position); | 1817 | base.RaiseOutOfBounds(_position); |
1818 | |||
1819 | _acceleration.X = 0; | ||
1820 | _acceleration.Y = 0; | ||
1821 | _acceleration.Z = 0; | ||
1822 | |||
1818 | _velocity.X = 0; | 1823 | _velocity.X = 0; |
1819 | _velocity.Y = 0; | 1824 | _velocity.Y = 0; |
1820 | _velocity.Z = 0; | 1825 | _velocity.Z = 0; |
@@ -1850,6 +1855,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1850 | _velocity.X = 0.0f; | 1855 | _velocity.X = 0.0f; |
1851 | _velocity.Y = 0.0f; | 1856 | _velocity.Y = 0.0f; |
1852 | _velocity.Z = 0.0f; | 1857 | _velocity.Z = 0.0f; |
1858 | |||
1859 | _acceleration.X = 0; | ||
1860 | _acceleration.Y = 0; | ||
1861 | _acceleration.Z = 0; | ||
1862 | |||
1853 | //_orientation.w = 0f; | 1863 | //_orientation.w = 0f; |
1854 | //_orientation.x = 0f; | 1864 | //_orientation.x = 0f; |
1855 | //_orientation.y = 0f; | 1865 | //_orientation.y = 0f; |
@@ -1878,6 +1888,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1878 | _velocity.X = vel.X; | 1888 | _velocity.X = vel.X; |
1879 | _velocity.Y = vel.Y; | 1889 | _velocity.Y = vel.Y; |
1880 | _velocity.Z = vel.Z; | 1890 | _velocity.Z = vel.Z; |
1891 | |||
1892 | _acceleration = ((_velocity - m_lastVelocity) / 0.1f); | ||
1893 | _acceleration = new PhysicsVector(_velocity.X - m_lastVelocity.X / 0.1f, _velocity.Y - m_lastVelocity.Y / 0.1f, _velocity.Z - m_lastVelocity.Z / 0.1f); | ||
1894 | //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); | ||
1895 | |||
1881 | if (_velocity.IsIdentical(pv, 0.5f)) | 1896 | if (_velocity.IsIdentical(pv, 0.5f)) |
1882 | { | 1897 | { |
1883 | m_rotationalVelocity = pv; | 1898 | m_rotationalVelocity = pv; |
@@ -1911,6 +1926,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1911 | _velocity.X = 0; | 1926 | _velocity.X = 0; |
1912 | _velocity.Y = 0; | 1927 | _velocity.Y = 0; |
1913 | _velocity.Z = 0; | 1928 | _velocity.Z = 0; |
1929 | |||
1930 | _acceleration.X = 0; | ||
1931 | _acceleration.Y = 0; | ||
1932 | _acceleration.Z = 0; | ||
1933 | |||
1914 | m_rotationalVelocity.X = 0; | 1934 | m_rotationalVelocity.X = 0; |
1915 | m_rotationalVelocity.Y = 0; | 1935 | m_rotationalVelocity.Y = 0; |
1916 | m_rotationalVelocity.Z = 0; | 1936 | m_rotationalVelocity.Z = 0; |