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author | Teravus Ovares | 2009-03-30 14:10:24 +0000 |
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committer | Teravus Ovares | 2009-03-30 14:10:24 +0000 |
commit | 6522b4f5d4167f5f92683758f7959f70a3e73dd2 (patch) | |
tree | 63710a047b66c057889a093d384ee4f738bc6b02 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | Add PickInfoReply packet. (diff) | |
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* Fixing thread safety of avatar adding and removing from the Physics Scene in the ODEPlugin
* This may help one of the symptoms or mantis 3363 , however it probably won't solve the occasional NonFinite Avatar Position detected.. issues that some people see. That is probably an entirely different issue(NaN).
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index e42c711..9e65dd8 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1365,6 +1365,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1365 | // Don't need to re-enable body.. it's done in SetMesh | 1365 | // Don't need to re-enable body.. it's done in SetMesh |
1366 | _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); | 1366 | _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); |
1367 | // createmesh returns null when it's a shape that isn't a cube. | 1367 | // createmesh returns null when it's a shape that isn't a cube. |
1368 | m_log.Debug(m_localID); | ||
1368 | } | 1369 | } |
1369 | } | 1370 | } |
1370 | 1371 | ||