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authorCharles Krinke2008-09-28 21:53:56 +0000
committerCharles Krinke2008-09-28 21:53:56 +0000
commitebbbd37605e2954c877454ed8cafd4027f0bdc10 (patch)
tree7e8dfed49511939877ffd9fec6981d3be29864e4 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
parentA little bit further with LLSetVehicleVectorParam. (diff)
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Added the plumbing for llSetVehicleRotationParam
in the classes between the LSL implementation and the underlying physics engines.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 3af73cd..9db7e8b 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1886,6 +1886,11 @@ namespace OpenSim.Region.Physics.OdePlugin
1886 1886
1887 } 1887 }
1888 1888
1889 public override void VehicleRotationParam(int param, Quaternion rotation)
1890 {
1891
1892 }
1893
1889 public override PhysicsVector CenterOfMass 1894 public override PhysicsVector CenterOfMass
1890 { 1895 {
1891 get { return PhysicsVector.Zero; } 1896 get { return PhysicsVector.Zero; }