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author | Dahlia Trimble | 2008-07-18 00:03:28 +0000 |
---|---|---|
committer | Dahlia Trimble | 2008-07-18 00:03:28 +0000 |
commit | 49adb6e09f42b1b4022d6127379c79ce01b64192 (patch) | |
tree | bf00948691271a557dd3af37b5380d94bf995daf /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | fix build break (diff) | |
download | opensim-SC_OLD-49adb6e09f42b1b4022d6127379c79ce01b64192.zip opensim-SC_OLD-49adb6e09f42b1b4022d6127379c79ce01b64192.tar.gz opensim-SC_OLD-49adb6e09f42b1b4022d6127379c79ce01b64192.tar.bz2 opensim-SC_OLD-49adb6e09f42b1b4022d6127379c79ce01b64192.tar.xz |
refactor - commenting out needsMeshing() and all references as createMesh() has the same logic and obsoletes the need for it.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 366 |
1 files changed, 241 insertions, 125 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index f7fbaf1..59655d7 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -917,15 +917,19 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
917 | 917 | ||
918 | m_targetSpace = targetspace; | 918 | m_targetSpace = targetspace; |
919 | 919 | ||
920 | if (_mesh == null) | 920 | //if (_mesh == null) |
921 | { | 921 | //{ |
922 | if (_parent_scene.needsMeshing(_pbs)) | 922 | // if (_parent_scene.needsMeshing(_pbs)) |
923 | { | 923 | // { |
924 | // Don't need to re-enable body.. it's done in SetMesh | 924 | // // Don't need to re-enable body.. it's done in SetMesh |
925 | _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); | 925 | // _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); |
926 | // createmesh returns null when it's a shape that isn't a cube. | 926 | // // createmesh returns null when it's a shape that isn't a cube. |
927 | } | 927 | // } |
928 | } | 928 | //} |
929 | |||
930 | if (_mesh == null ) | ||
931 | _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); | ||
932 | |||
929 | 933 | ||
930 | lock (OdeScene.OdeLock) | 934 | lock (OdeScene.OdeLock) |
931 | { | 935 | { |
@@ -1285,8 +1289,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1285 | { | 1289 | { |
1286 | //if (!_parent_scene.geom_name_map.ContainsKey(prim_geom)) | 1290 | //if (!_parent_scene.geom_name_map.ContainsKey(prim_geom)) |
1287 | //{ | 1291 | //{ |
1288 | // m_taintsize = _size; | 1292 | // m_taintsize = _size; |
1289 | //return; | 1293 | //return; |
1290 | //} | 1294 | //} |
1291 | string oldname = _parent_scene.geom_name_map[prim_geom]; | 1295 | string oldname = _parent_scene.geom_name_map[prim_geom]; |
1292 | 1296 | ||
@@ -1300,7 +1304,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1300 | // Cleanup meshing here | 1304 | // Cleanup meshing here |
1301 | } | 1305 | } |
1302 | //kill body to rebuild | 1306 | //kill body to rebuild |
1303 | if (IsPhysical && Body != (IntPtr) 0) | 1307 | if (IsPhysical && Body != (IntPtr)0) |
1304 | { | 1308 | { |
1305 | disableBody(); | 1309 | disableBody(); |
1306 | } | 1310 | } |
@@ -1314,7 +1318,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1314 | // we don't need to do space calculation because the client sends a position update also. | 1318 | // we don't need to do space calculation because the client sends a position update also. |
1315 | 1319 | ||
1316 | // Construction of new prim | 1320 | // Construction of new prim |
1317 | if (_parent_scene.needsMeshing(_pbs)) | 1321 | //if (_parent_scene.needsMeshing(_pbs)) |
1318 | { | 1322 | { |
1319 | float meshlod = _parent_scene.meshSculptLOD; | 1323 | float meshlod = _parent_scene.meshSculptLOD; |
1320 | 1324 | ||
@@ -1322,7 +1326,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1322 | meshlod = _parent_scene.MeshSculptphysicalLOD; | 1326 | meshlod = _parent_scene.MeshSculptphysicalLOD; |
1323 | // Don't need to re-enable body.. it's done in SetMesh | 1327 | // Don't need to re-enable body.. it's done in SetMesh |
1324 | IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); | 1328 | IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); |
1325 | // createmesh returns null when it's a shape that isn't a cube. | 1329 | |
1326 | if (mesh != null) | 1330 | if (mesh != null) |
1327 | { | 1331 | { |
1328 | setMesh(_parent_scene, mesh); | 1332 | setMesh(_parent_scene, mesh); |
@@ -1368,18 +1372,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1368 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | 1372 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); |
1369 | } | 1373 | } |
1370 | } | 1374 | } |
1371 | //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) | 1375 | |
1372 | //{ | ||
1373 | //Cyllinder | ||
1374 | //if (_size.X == _size.Y) | ||
1375 | //{ | ||
1376 | // prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); | ||
1377 | //} | ||
1378 | //else | ||
1379 | //{ | ||
1380 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | ||
1381 | //} | ||
1382 | //} | ||
1383 | else | 1376 | else |
1384 | { | 1377 | { |
1385 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | 1378 | _parent_scene.waitForSpaceUnlock(m_targetSpace); |
@@ -1395,55 +1388,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1395 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1388 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1396 | } | 1389 | } |
1397 | } | 1390 | } |
1398 | else | ||
1399 | { | ||
1400 | if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) | ||
1401 | { | ||
1402 | if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) | ||
1403 | { | ||
1404 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1405 | SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2)); | ||
1406 | } | ||
1407 | else | ||
1408 | { | ||
1409 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1410 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1411 | } | ||
1412 | } | ||
1413 | //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) | ||
1414 | //{ | ||
1415 | //Cyllinder | ||
1416 | //if (_size.X == _size.Y) | ||
1417 | //{ | ||
1418 | //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); | ||
1419 | //} | ||
1420 | //else | ||
1421 | //{ | ||
1422 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | ||
1423 | //} | ||
1424 | //} | ||
1425 | else | ||
1426 | { | ||
1427 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1428 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1429 | } | ||
1430 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | ||
1431 | d.Quaternion myrot = new d.Quaternion(); | ||
1432 | myrot.W = _orientation.w; | ||
1433 | myrot.X = _orientation.x; | ||
1434 | myrot.Y = _orientation.y; | ||
1435 | myrot.Z = _orientation.z; | ||
1436 | d.GeomSetQuaternion(prim_geom, ref myrot); | ||
1437 | |||
1438 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | ||
1439 | if (IsPhysical && Body == (IntPtr) 0) | ||
1440 | { | ||
1441 | // Re creates body on size. | ||
1442 | // EnableBody also does setMass() | ||
1443 | enableBody(); | ||
1444 | d.BodyEnable(Body); | ||
1445 | } | ||
1446 | } | ||
1447 | 1391 | ||
1448 | _parent_scene.geom_name_map[prim_geom] = oldname; | 1392 | _parent_scene.geom_name_map[prim_geom] = oldname; |
1449 | 1393 | ||
@@ -1453,6 +1397,178 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1453 | m_taintsize = _size; | 1397 | m_taintsize = _size; |
1454 | } | 1398 | } |
1455 | 1399 | ||
1400 | //public void changesize(float timestamp) | ||
1401 | //{ | ||
1402 | // //if (!_parent_scene.geom_name_map.ContainsKey(prim_geom)) | ||
1403 | // //{ | ||
1404 | // // m_taintsize = _size; | ||
1405 | // //return; | ||
1406 | // //} | ||
1407 | // string oldname = _parent_scene.geom_name_map[prim_geom]; | ||
1408 | |||
1409 | // if (_size.X <= 0) _size.X = 0.01f; | ||
1410 | // if (_size.Y <= 0) _size.Y = 0.01f; | ||
1411 | // if (_size.Z <= 0) _size.Z = 0.01f; | ||
1412 | |||
1413 | // // Cleanup of old prim geometry | ||
1414 | // if (_mesh != null) | ||
1415 | // { | ||
1416 | // // Cleanup meshing here | ||
1417 | // } | ||
1418 | // //kill body to rebuild | ||
1419 | // if (IsPhysical && Body != (IntPtr) 0) | ||
1420 | // { | ||
1421 | // disableBody(); | ||
1422 | // } | ||
1423 | // if (d.SpaceQuery(m_targetSpace, prim_geom)) | ||
1424 | // { | ||
1425 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1426 | // d.SpaceRemove(m_targetSpace, prim_geom); | ||
1427 | // } | ||
1428 | // d.GeomDestroy(prim_geom); | ||
1429 | // prim_geom = (IntPtr)0; | ||
1430 | // // we don't need to do space calculation because the client sends a position update also. | ||
1431 | |||
1432 | // // Construction of new prim | ||
1433 | // if (_parent_scene.needsMeshing(_pbs)) | ||
1434 | // { | ||
1435 | // float meshlod = _parent_scene.meshSculptLOD; | ||
1436 | |||
1437 | // if (IsPhysical) | ||
1438 | // meshlod = _parent_scene.MeshSculptphysicalLOD; | ||
1439 | // // Don't need to re-enable body.. it's done in SetMesh | ||
1440 | // IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); | ||
1441 | // // createmesh returns null when it's a shape that isn't a cube. | ||
1442 | // if (mesh != null) | ||
1443 | // { | ||
1444 | // setMesh(_parent_scene, mesh); | ||
1445 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | ||
1446 | // d.Quaternion myrot = new d.Quaternion(); | ||
1447 | // myrot.W = _orientation.w; | ||
1448 | // myrot.X = _orientation.x; | ||
1449 | // myrot.Y = _orientation.y; | ||
1450 | // myrot.Z = _orientation.z; | ||
1451 | // d.GeomSetQuaternion(prim_geom, ref myrot); | ||
1452 | |||
1453 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | ||
1454 | // if (IsPhysical && Body == (IntPtr)0) | ||
1455 | // { | ||
1456 | // // Re creates body on size. | ||
1457 | // // EnableBody also does setMass() | ||
1458 | // enableBody(); | ||
1459 | // d.BodyEnable(Body); | ||
1460 | // } | ||
1461 | // } | ||
1462 | // else | ||
1463 | // { | ||
1464 | // if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) | ||
1465 | // { | ||
1466 | // if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) | ||
1467 | // { | ||
1468 | // if (((_size.X / 2f) > 0f) && ((_size.X / 2f) < 1000)) | ||
1469 | // { | ||
1470 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1471 | // SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2)); | ||
1472 | // } | ||
1473 | // else | ||
1474 | // { | ||
1475 | // m_log.Info("[PHYSICS]: Failed to load a sphere bad size"); | ||
1476 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1477 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1478 | // } | ||
1479 | |||
1480 | // } | ||
1481 | // else | ||
1482 | // { | ||
1483 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1484 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1485 | // } | ||
1486 | // } | ||
1487 | // //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) | ||
1488 | // //{ | ||
1489 | // //Cyllinder | ||
1490 | // //if (_size.X == _size.Y) | ||
1491 | // //{ | ||
1492 | // // prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); | ||
1493 | // //} | ||
1494 | // //else | ||
1495 | // //{ | ||
1496 | // //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | ||
1497 | // //} | ||
1498 | // //} | ||
1499 | // else | ||
1500 | // { | ||
1501 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1502 | // SetGeom(prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1503 | // } | ||
1504 | // //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | ||
1505 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | ||
1506 | // d.Quaternion myrot = new d.Quaternion(); | ||
1507 | // myrot.W = _orientation.w; | ||
1508 | // myrot.X = _orientation.x; | ||
1509 | // myrot.Y = _orientation.y; | ||
1510 | // myrot.Z = _orientation.z; | ||
1511 | // d.GeomSetQuaternion(prim_geom, ref myrot); | ||
1512 | // } | ||
1513 | // } | ||
1514 | // else | ||
1515 | // { | ||
1516 | // if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) | ||
1517 | // { | ||
1518 | // if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) | ||
1519 | // { | ||
1520 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1521 | // SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2)); | ||
1522 | // } | ||
1523 | // else | ||
1524 | // { | ||
1525 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1526 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1527 | // } | ||
1528 | // } | ||
1529 | // //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) | ||
1530 | // //{ | ||
1531 | // //Cyllinder | ||
1532 | // //if (_size.X == _size.Y) | ||
1533 | // //{ | ||
1534 | // //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); | ||
1535 | // //} | ||
1536 | // //else | ||
1537 | // //{ | ||
1538 | // //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | ||
1539 | // //} | ||
1540 | // //} | ||
1541 | // else | ||
1542 | // { | ||
1543 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); | ||
1544 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | ||
1545 | // } | ||
1546 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | ||
1547 | // d.Quaternion myrot = new d.Quaternion(); | ||
1548 | // myrot.W = _orientation.w; | ||
1549 | // myrot.X = _orientation.x; | ||
1550 | // myrot.Y = _orientation.y; | ||
1551 | // myrot.Z = _orientation.z; | ||
1552 | // d.GeomSetQuaternion(prim_geom, ref myrot); | ||
1553 | |||
1554 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | ||
1555 | // if (IsPhysical && Body == (IntPtr) 0) | ||
1556 | // { | ||
1557 | // // Re creates body on size. | ||
1558 | // // EnableBody also does setMass() | ||
1559 | // enableBody(); | ||
1560 | // d.BodyEnable(Body); | ||
1561 | // } | ||
1562 | // } | ||
1563 | |||
1564 | // _parent_scene.geom_name_map[prim_geom] = oldname; | ||
1565 | |||
1566 | // changeSelectedStatus(timestamp); | ||
1567 | |||
1568 | // resetCollisionAccounting(); | ||
1569 | // m_taintsize = _size; | ||
1570 | //} | ||
1571 | |||
1456 | public void changefloatonwater(float timestep) | 1572 | public void changefloatonwater(float timestep) |
1457 | { | 1573 | { |
1458 | m_collidesWater = m_taintCollidesWater; | 1574 | m_collidesWater = m_taintCollidesWater; |
@@ -1488,7 +1604,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1488 | if (_size.Z <= 0) _size.Z = 0.01f; | 1604 | if (_size.Z <= 0) _size.Z = 0.01f; |
1489 | // Construction of new prim | 1605 | // Construction of new prim |
1490 | 1606 | ||
1491 | if (_parent_scene.needsMeshing(_pbs)) | 1607 | //if (_parent_scene.needsMeshing(_pbs)) |
1492 | { | 1608 | { |
1493 | // Don't need to re-enable body.. it's done in SetMesh | 1609 | // Don't need to re-enable body.. it's done in SetMesh |
1494 | float meshlod = _parent_scene.meshSculptLOD; | 1610 | float meshlod = _parent_scene.meshSculptLOD; |
@@ -1568,55 +1684,55 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1568 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1684 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1569 | } | 1685 | } |
1570 | } | 1686 | } |
1571 | else | 1687 | //else |
1572 | { | 1688 | //{ |
1573 | if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) | 1689 | // if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) |
1574 | { | 1690 | // { |
1575 | if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) | 1691 | // if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) |
1576 | { | 1692 | // { |
1577 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | 1693 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); |
1578 | SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2)); | 1694 | // SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2)); |
1579 | } | 1695 | // } |
1580 | else | 1696 | // else |
1581 | { | 1697 | // { |
1582 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | 1698 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); |
1583 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | 1699 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); |
1584 | } | 1700 | // } |
1585 | } | 1701 | // } |
1586 | //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) | 1702 | // //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight) |
1587 | //{ | 1703 | // //{ |
1588 | //Cyllinder | 1704 | // //Cyllinder |
1589 | //if (_size.X == _size.Y) | 1705 | // //if (_size.X == _size.Y) |
1590 | //{ | 1706 | // //{ |
1591 | //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); | 1707 | // //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z); |
1592 | //} | 1708 | // //} |
1593 | //else | 1709 | // //else |
1594 | //{ | 1710 | // //{ |
1595 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | 1711 | // //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); |
1596 | //} | 1712 | // //} |
1597 | //} | 1713 | // //} |
1598 | else | 1714 | // else |
1599 | { | 1715 | // { |
1600 | _parent_scene.waitForSpaceUnlock(m_targetSpace); | 1716 | // _parent_scene.waitForSpaceUnlock(m_targetSpace); |
1601 | SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); | 1717 | // SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); |
1602 | } | 1718 | // } |
1603 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1719 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1604 | d.Quaternion myrot = new d.Quaternion(); | 1720 | // d.Quaternion myrot = new d.Quaternion(); |
1605 | myrot.W = _orientation.w; | 1721 | // myrot.W = _orientation.w; |
1606 | myrot.X = _orientation.x; | 1722 | // myrot.X = _orientation.x; |
1607 | myrot.Y = _orientation.y; | 1723 | // myrot.Y = _orientation.y; |
1608 | myrot.Z = _orientation.z; | 1724 | // myrot.Z = _orientation.z; |
1609 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1725 | // d.GeomSetQuaternion(prim_geom, ref myrot); |
1610 | 1726 | ||
1611 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1727 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
1612 | if (IsPhysical && Body == (IntPtr)0) | 1728 | // if (IsPhysical && Body == (IntPtr)0) |
1613 | { | 1729 | // { |
1614 | // Re creates body on size. | 1730 | // // Re creates body on size. |
1615 | // EnableBody also does setMass() | 1731 | // // EnableBody also does setMass() |
1616 | enableBody(); | 1732 | // enableBody(); |
1617 | d.BodyEnable(Body); | 1733 | // d.BodyEnable(Body); |
1618 | } | 1734 | // } |
1619 | } | 1735 | //} |
1620 | 1736 | ||
1621 | _parent_scene.geom_name_map[prim_geom] = oldname; | 1737 | _parent_scene.geom_name_map[prim_geom] = oldname; |
1622 | 1738 | ||