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author | John Hurliman | 2009-10-22 14:33:54 -0700 |
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committer | John Hurliman | 2009-10-22 14:33:54 -0700 |
commit | ba2972eaf6d608fe4e6a6610089ab9fb8bae3f2d (patch) | |
tree | fc21babfe36539d4b61c0a4d5154ba0c91866768 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | Forgot to hit save in the last commit (diff) | |
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* Send out m_bodyRot everywhere instead of m_rotation. Still have no clue which is right
* Fix WorldMapModule.process() to not trip the watchdog timer
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