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author | Teravus Ovares (Dan Olivares) | 2009-10-16 21:20:55 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-10-16 21:20:55 -0400 |
commit | d49424c4211cb9128c116c8a0a13d9873eee5176 (patch) | |
tree | d22aff323be72fa72bfd8eb55a05a743da4d5981 /OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |
parent | * fix previous commit (diff) | |
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* After seeing it repeat over and over again.. again, We won't inform the scenepresence that there was an issue so it doesn't try to make the capsule again. I have a feeling that this is some kind of object leak. We'll know for sure.. soon.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 1fff846..8002eb2 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1114,7 +1114,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1114 | { | 1114 | { |
1115 | _parent_scene.BadCharacter(this); | 1115 | _parent_scene.BadCharacter(this); |
1116 | vec = new d.Vector3(_position.X, _position.Y, _position.Z); | 1116 | vec = new d.Vector3(_position.X, _position.Y, _position.Z); |
1117 | base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem! | 1117 | //base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem! |
1118 | m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name); | 1118 | m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name); |
1119 | } | 1119 | } |
1120 | 1120 | ||