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authorRobert Adams2012-11-20 14:51:50 -0800
committerRobert Adams2012-11-21 16:43:14 -0800
commit71b9640dfa67e830769aad64ef208d767e102c92 (patch)
treea4929a0626d4d5c2f738e5457931581dd6bdd64c /OpenSim/Region/Physics/OdePlugin/AssemblyInfo.cs
parentBulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha... (diff)
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BulletSim: pull heightmap implementation out of the terrain manager so a mesh terrain can be implemented.
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