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authorDahlia Trimble2008-06-28 00:16:41 +0000
committerDahlia Trimble2008-06-28 00:16:41 +0000
commit8b8b45267e9254970f9c69f8fe7c302e95c30bd9 (patch)
treeca8e2c5ad1896dc1074b48441006752baac87d01 /OpenSim/Region/Physics/Meshing
parenttart the property wrapping in SOP. This will be a long process (diff)
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altered prior warning fix to Meshmerizer.cs to allow mesh debugging code to function
Diffstat (limited to 'OpenSim/Region/Physics/Meshing')
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs63
1 files changed, 32 insertions, 31 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 879129a..f83298d 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -2038,36 +2038,37 @@ namespace OpenSim.Region.Physics.Meshing
2038 return mesh; 2038 return mesh;
2039 } 2039 }
2040 2040
2041// private static void reportPrimParams(string name, PrimitiveBaseShape primShape) 2041 private static void reportPrimParams(string name, PrimitiveBaseShape primShape)
2042// { 2042 {
2043// #if SPAM 2043 ;
2044// float pathShearX = primShape.PathShearX < 128 ? (float)primShape.PathShearX * 0.01f : (float)(primShape.PathShearX - 256) * 0.01f; 2044#if SPAM
2045// float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f; 2045 float pathShearX = primShape.PathShearX < 128 ? (float)primShape.PathShearX * 0.01f : (float)(primShape.PathShearX - 256) * 0.01f;
2046 2046 float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f;
2047// Console.WriteLine("********************* PrimitiveBaseShape Parameters *******************\n" 2047
2048// + "Name.............: " + name.ToString() + "\n" 2048 Console.WriteLine("********************* PrimitiveBaseShape Parameters *******************\n"
2049// + "HollowShape......: " + primShape.HollowShape.ToString() + "\n" 2049 + "Name.............: " + name.ToString() + "\n"
2050// + "PathBegin........: " + primShape.PathBegin.ToString() + "\n" 2050 + "HollowShape......: " + primShape.HollowShape.ToString() + "\n"
2051// + "PathCurve........: " + primShape.PathCurve.ToString() + "\n" 2051 + "PathBegin........: " + primShape.PathBegin.ToString() + "\n"
2052// + "PathEnd..........: " + primShape.PathEnd.ToString() + "\n" 2052 + "PathCurve........: " + primShape.PathCurve.ToString() + "\n"
2053// + "PathRadiusOffset.: " + primShape.PathRadiusOffset.ToString() + "\n" 2053 + "PathEnd..........: " + primShape.PathEnd.ToString() + "\n"
2054// + "PathRevolutions..: " + primShape.PathRevolutions.ToString() + "\n" 2054 + "PathRadiusOffset.: " + primShape.PathRadiusOffset.ToString() + "\n"
2055// + "PathScaleX.......: " + primShape.PathScaleX.ToString() + "\n" 2055 + "PathRevolutions..: " + primShape.PathRevolutions.ToString() + "\n"
2056// + "PathScaleY.......: " + primShape.PathScaleY.ToString() + "\n" 2056 + "PathScaleX.......: " + primShape.PathScaleX.ToString() + "\n"
2057// + "PathShearX.......: " + primShape.PathShearX.ToString() + " (" + pathShearX.ToString() + ")\n" 2057 + "PathScaleY.......: " + primShape.PathScaleY.ToString() + "\n"
2058// + "PathShearY.......: " + primShape.PathShearY.ToString() + " (" + pathShearY.ToString() + ")\n" 2058 + "PathShearX.......: " + primShape.PathShearX.ToString() + " (" + pathShearX.ToString() + ")\n"
2059// + "PathSkew.........: " + primShape.PathSkew.ToString() + "\n" 2059 + "PathShearY.......: " + primShape.PathShearY.ToString() + " (" + pathShearY.ToString() + ")\n"
2060// + "PathTaperX.......: " + primShape.PathTaperX.ToString() + "\n" 2060 + "PathSkew.........: " + primShape.PathSkew.ToString() + "\n"
2061// + "PathTaperY.......: " + primShape.PathTaperY.ToString() + "\n" 2061 + "PathTaperX.......: " + primShape.PathTaperX.ToString() + "\n"
2062// + "PathTwist........: " + primShape.PathTwist.ToString() + "\n" 2062 + "PathTaperY.......: " + primShape.PathTaperY.ToString() + "\n"
2063// + "PathTwistBegin...: " + primShape.PathTwistBegin.ToString() + "\n" 2063 + "PathTwist........: " + primShape.PathTwist.ToString() + "\n"
2064// + "ProfileBegin.....: " + primShape.ProfileBegin.ToString() + "\n" 2064 + "PathTwistBegin...: " + primShape.PathTwistBegin.ToString() + "\n"
2065// + "ProfileCurve.....: " + primShape.ProfileCurve.ToString() + "\n" 2065 + "ProfileBegin.....: " + primShape.ProfileBegin.ToString() + "\n"
2066// + "ProfileEnd.......: " + primShape.ProfileEnd.ToString() + "\n" 2066 + "ProfileCurve.....: " + primShape.ProfileCurve.ToString() + "\n"
2067// + "ProfileHollow....: " + primShape.ProfileHollow.ToString() + "\n" 2067 + "ProfileEnd.......: " + primShape.ProfileEnd.ToString() + "\n"
2068// + "ProfileShape.....: " + primShape.ProfileShape.ToString() + "\n" 2068 + "ProfileHollow....: " + primShape.ProfileHollow.ToString() + "\n"
2069// ); 2069 + "ProfileShape.....: " + primShape.ProfileShape.ToString() + "\n"
2070// #endif 2070 );
2071// } 2071#endif
2072 }
2072 } 2073 }
2073} 2074}