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authorTeravus Ovares2009-07-30 06:27:45 +0000
committerTeravus Ovares2009-07-30 06:27:45 +0000
commita8246bc57ea6735965b48625b092a63663c4560b (patch)
tree2ea1d781e4df94a89cb2c2907a73e43892d4b466 /OpenSim/Region/Physics/Meshing
parentAdd basic support ofr detached request handling to the HTTP server. (diff)
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* Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
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