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authorTBG Renfold2012-08-10 01:29:41 +0100
committerJustin Clark-Casey (justincc)2012-08-24 00:13:27 +0100
commita3cbda0d74a14c05acf04adaaa5b9ff30c6d9fa5 (patch)
treecd02f717d3e1f3cd78016d30310e880623deb798 /OpenSim/Region/Physics/Meshing/SculptMesh.cs
parentAdds osGetHealth. (diff)
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Removed land checking as suggested by SignpostMarv.
Now whatever remaining health the avatar has is displayed (float). This will be 100% (100.000000) if no damage has occurred (as what the viewer should really be seeing anyway). Returns -1.000000 if the avatar is not found.
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