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authorJustin Clarke Casey2009-01-19 17:15:27 +0000
committerJustin Clarke Casey2009-01-19 17:15:27 +0000
commit96e15058d5928c3d11a37e5e3ecdb2e2fb0d805f (patch)
tree2c1ff47911f5f77217b082f8c4788d76b67395bc /OpenSim/Region/Physics/Meshing/Mesh.cs
parent* Progressive texture patch + PriorityQueue put into the LLClient namespace. (diff)
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* minor: Just some minor log elaboration to reveal in the logs where a teleport is being directed rather than just its position
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