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authorMelanie2009-10-12 15:12:15 +0100
committerMelanie2009-10-12 15:12:15 +0100
commit70553a979e551efc47f56930282c6b01ff4277e1 (patch)
tree347632a3f51e7eace08e383f17b7f3e5ad218610 /OpenSim/Region/Physics/Meshing/Mesh.cs
parentMerge branch 'master' into vehicles (diff)
parentOptimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e... (diff)
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Merge branch 'master' into vehicles
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/Meshing/Mesh.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs
index ff1f816..94d926a 100644
--- a/OpenSim/Region/Physics/Meshing/Mesh.cs
+++ b/OpenSim/Region/Physics/Meshing/Mesh.cs
@@ -308,7 +308,7 @@ namespace OpenSim.Region.Physics.Meshing
308 if (path == null) 308 if (path == null)
309 return; 309 return;
310 String fileName = name + "_" + title + ".raw"; 310 String fileName = name + "_" + title + ".raw";
311 String completePath = Path.Combine(path, fileName); 311 String completePath = System.IO.Path.Combine(path, fileName);
312 StreamWriter sw = new StreamWriter(completePath); 312 StreamWriter sw = new StreamWriter(completePath);
313 foreach (Triangle t in m_triangles) 313 foreach (Triangle t in m_triangles)
314 { 314 {